Blender is an open source 3D modelling software with built-in game engine, Bullet physics engine and fluid animation engine. There currently is an effort for a blender specific stackexchange site. http://area51.stackexchange.com/proposals/40377/blender
2
votes
1answer
281 views
Trouble with UV Mapping Blender => Unity 3
For some reason I am getting nasty grey edges around the edges of rendered 3D models that are not present in Blender.
I seem to be able to solve the problem by reducing the size of the UV coordinates ...
2
votes
3answers
200 views
How To Export Blender Game Logic for Controlling Actor Actions?
Question:
How does one export Game Logic ("Sensors") that Unity references for controlling actions from Blender's "Action Editor" or "Dope Sheet"?
Problem Statement:
I have a Blender model that has ...
4
votes
1answer
701 views
How can I get my meshes to work with Bullet Physics?
The problem is that I'm trying to use my meshes with Bullet Physics for the collision part of my game.
When I attempted doing this method with my GLM(model loading library by nate robins) model, I ...
1
vote
1answer
85 views
Does Blender have a main menu?
1 - Does Blender have a main menu, and if so, how do I make it appear? This is what I'm looking at currently:
http://imgur.com/wbowyco
2 - Also, that text panel at the top, that is as large as I can ...
1
vote
3answers
540 views
How do I get a Rigged 3D Model made in blender to display and animate on the iPhone?
I have a rigged model in blender of a man walking, I would like to know how to get this to display and animate on the iPhone and if their is a good free game library out their that lets me do it (even ...
-4
votes
0answers
68 views
A simualtion task in blender (contains neural network) [closed]
I'm making a hand simulation in Blender 3d modeler. That hand will try to learn how to hold a stick vertically balanced. In Blender, I have to implement an unsupervised algorithm for this task.
My ...
2
votes
0answers
57 views
Detect collision in Blender
I am trying to write a Python function for Blender(2.66) game engine, that permits me to detect collision between two objects.
I tried to read the documentation, but it's very confusing, and I don't ...
1
vote
1answer
175 views
How do I export my Blender model to OGRE XML format for jMonkeyEngine 3?
I'm an amateur software engineer with several simple 2D-game projects under my belt. I'v recently turned my attention towards creating a basic 3D game, nothing too fancy, just to get a grip on things.
...
1
vote
0answers
30 views
Blender: calculation of elevation and rotation angle from plane
I have a generic plane (any location, any rotation around every axis) with its normal axis passing by the center. Then I have a generic point and I need to find the elevation and the rotation angle ...
1
vote
1answer
322 views
importing animations in Blender, weird rotations/locations
This is for the Blender 2.6 API.
There are two problems:
1. When I import a single animation frame from my animation file to Blender, all bones look fine.
But when I import multiple (all of the ...
1
vote
1answer
242 views
Models with more than one mesh in JMonkeyEngine
I’m a new jmonkey engine developer and I’m beginning to import models. I tried to import simple models and no problems appeared, but when I export some obj models having more than one mesh in the ...
4
votes
1answer
279 views
apply non-hierarchial transforms to hierarchial skeleton?
I use Blender3D, but the answer might not API-exclusive.
I have some matrices I need to assign to PoseBones. The resulting pose looks fine when there is no bone hierarchy (parenting) and messed up ...
1
vote
2answers
616 views
How to convert Blender models for XNA
I am creating my first game, I'm using Blender to create character models, is there any tutorial or guide to tell me what steps to convert a model into something animated and usable in XNA?
0
votes
1answer
90 views
How to seamlessly texture a cube in OpenGL
I have been following this site as an intro to OpenGL.
After going through the model obj loading tutorial, I wanted to create my own .obj (a cube) as well as my own texture. Following this blender ...
1
vote
0answers
49 views
Posible to export f-curves in blender?
I work with some friends on a rail shooter game in openGL. For creating our world we are using Blender. Since we want our Tank to follow a path I have started to work with creating bezier curves and ...
0
votes
2answers
3k views
Where is the “Scripts Window” menu in Blender 2.59?
I'm trying to import a script into Blender, and I have the script in my directory and I pushed F8 to reload scripts, but the instructions for running this script say:
In the "Scripts Window" run ...
4
votes
1answer
2k views
How to correctly export UV coordinates from Blender
Alright, so I'm just now getting around to texturing some assets. After much trial and error I feel I'm pretty good at UV unwrapping now and my work looks good in Blender.
However, either I'm using ...
1
vote
1answer
1k views
Exporting UV coords from Blender
So I have searched on google and various other websites but I've not found an answer. The only ones I did find did not work.
So my question is how do I get UV coords from blender (2.63)?
Currently ...
2
votes
0answers
140 views
Blender move single UV point
Texturing in Blender and when I am moving UVs around in the UV/Image Editor I'm finding that I can't move a single UV point without moving all other UVs that are connected to the vertex.
This seems ...
1
vote
0answers
76 views
Blender 2.6: UV-Matching on Non-Image-Textures
Situation:
I want to model a piece of wood in Blender (2.63.0). In order to do this I use a set of Noise and Clouds textures on a brown material. But these textures are warped and shown in the wrong ...
-1
votes
1answer
64 views
How to open .lmesh and .lanim files? [closed]
I try to open league of legends models using Blender, but I don't know how to handle .lmesh and .lanim files. These files are located in here: http://static.lolking.net/shared/mv/
2
votes
1answer
72 views
Blender Texture Seam
I am trying to follow this tutorial to create a brushed metal "start" button. (I am very new to all of this) I want the button to look nice when rendered in a game engine.
For some reason I can not ...
0
votes
2answers
926 views
How can I select and scale an edge loop within Blender?
I'm a web developer looking into game development as a hobby for fun and the challenge. I have just started learning blender 2.6. I am currently doing a tutorial at ...
0
votes
0answers
34 views
Is it possible to control bones/vertexes on Blender programaticaly to achieve a specific effect?
I'm trying to animate a character with a ponytail in a very specific way. I'd like to do it by controlling "pivot points" on the hair programatically. I've programmed a cloth simulator in JavaScript ...
2
votes
1answer
134 views
What is the simplest way to export a bezier curve created in Blender to a text file?
I have created a bezier curve in Blender.
I'd like to export this curve to a text file. What I need is :
Control point + handles, three points in total.
Example :
{{ 2.3333,4.3942, 55.333 }, { ...
1
vote
0answers
37 views
Batch mesh simplification
I need a script for simplifying meshes, to run on a server in headless (no GUI) mode. Are there open source (or at least gratis) tools out there I could use for this? Or, how would I script Blender to ...
2
votes
1answer
79 views
Can't move bone on blender. “Location” transform grayed out
I'm trying to move a bone on Blender. I can't do anything with it at all. I've searched through the menus and noticed the Location transform is grayed out.
3
votes
1answer
54 views
independent lighting per mesh in blender
In Blender, is it possible to assign lighting objects/effects exclusively to a single mesh? For instance, if I place two meshes next to each other, and two lights (one shining on each mesh), I would ...
3
votes
1answer
366 views
How to merge two objects in Blender
What I've Done
I created a Cube object with Subdivision Surface modifier in order
to model a spehere.
I created a cuboid object looking like a angled, longish baton.
What I Want to Do
I want to ...
1
vote
2answers
68 views
How do I connect different parts on Blender? [duplicate]
I'm new to blender, trying to make my first model. I've got a body, a shoulder, an arm and a head - all separated. How do I connect them correctly?
2
votes
2answers
2k views
Is it possible to export a simulation (animation) from Blender to Unity?
I created an explosion animation within Blender, something as shown in this video. To achieve this I used a particle-system, together with the "Explode" modifier.
This kind of animation (simulation) ...
0
votes
1answer
124 views
How to make a cube mesh and texture for XNA use?
I have a very specific question which I feel should have a very short answer, but which I can't seem to find despite Googling on and off all day.
I'm trying to start with 3D graphics, and I read up a ...
1
vote
1answer
233 views
Obj Blender Export Recommendation for OpenGL C++
I have been modelling some objects inside blender, like a light bulb.
I finished the light bulb, and I got a question at the time of export it.
I want to export the light bulb in the wavefront format ...
0
votes
0answers
123 views
XNA skinned model animation snapping and sped up
I'm exporting .fbx files from Blender 2.6, and followed the skinned model sample to get them to work in game. They do render and animate, but wrongly; they're sped up, and animations seem to reset ...
2
votes
1answer
102 views
What format(s) does Blender 2.6 support well enough to use with my game?
I'm using Blender 2.6 to create meshes to be loaded by my engine while in development. I've noticed that Blender 2.6 has very few exporters compared to previous versions of Blender (but a MUCH ...
2
votes
1answer
1k views
Issue with Mapping Textures to Models in Blender
I've been trying to texture a model using Blender, but when I draw on the UV Editor it doesn't show up on the model, and I can't draw on the model itself. I've tried saving the image and the 3D View ...
1
vote
2answers
243 views
Compress / make Blender .obj file smaller
I have been learning the basics of blender for the best part of the day, and I still cannot figure out how to make models(imported) smaller in file size(where their original file size is 2MB+).
The ...
1
vote
1answer
104 views
UV Mapping Problems
I'm creating an alien in blender, doing my best to base it on the guys from toy story. When I create the UV Map and colour it, import it back in then take a look at it in a seperate window there is ...
3
votes
1answer
312 views
How can I prevent seams from showing up on objects using lower mipmap levels?
Disclaimer: kindly right click on the images and open them separately so that they're at full size, as there are fine details which don't show up otherwise. Thank you.
I made a simple Blender model, ...
1
vote
2answers
229 views
XNA .fbx model imported sideways
Using Blender 2.6. My model has its location and rotation zeroed out, scale set at 1.0, and generally conforms to every guideline detailed on this site and misc google results. When exporting it, I ...
9
votes
2answers
315 views
Blender - baking normal map - weird colors
I have a metal drum mesh, and when I bake its normal map, I get the weird colors (see attached pic). I'm talking about the horizontal gradient shift of color. There's no deformation like that on my ...
0
votes
1answer
146 views
Asset workflow for Blender models?
As a coder, I don't have much experience in asset creation workflow. I'm trying to figure out the best way to work effectively with Unity + Blender combo. I don't export to FBX, I prefer to work ...
1
vote
0answers
185 views
Blender: How to merge multiple meshes of same object?
I have run into a bit of a problem creating my 3D model. I started with a single mesh and added additional meshes (all in edit mode) to create my geometric shape. They are all part of the same object, ...
0
votes
0answers
47 views
Problem with drawing mesh
So I made this simple model in blender. Its made up of one mesh, and one armature that contains three bones. This is the parent-child relationship that I made in blender:
For the sake of simplicity ...
0
votes
1answer
125 views
Exported FBX Blender Model not showing up in XNA
I really do apologise if this question has been asked before, but I recently created a model in Blender 2.63, exported it to an FBX file, and tried to display it in XNA (using 4.0 Refresh), but all ...
2
votes
2answers
665 views
Mesh with quads to triangle mesh
I want to use Blender for making models yet realize some of the polygons are not triangles but contain quads or more (example: cylinder top and bottom). I could export the the mesh as a basic mesh ...
0
votes
0answers
91 views
Draw mesh with multiple bones
So I currently have an object made up of only one mesh. And this object contains three bones. One for strecthing the mesh left, one for streching the mesh up, and a center bone, which moves the object ...
1
vote
1answer
238 views
Make bones in blender work corectly in XNA
So, I am trying to connect bones with vertex groups in blender, but I keep failing. if I move a bone in XNA, it doesnt also move those vertecis that are connected to this bone(vertex groups). What I ...
1
vote
0answers
104 views
Blender models appear in UDK asset manager, but not in game
I am new to UDK and blender. I am using UDK3.
I have tried the following so far:
Making the mesh origin, (0,0,0)
Making the parent bone origin (0,0,0)
Parenting the root bone with the mesh
I have ...
0
votes
1answer
378 views
Multiple textures on a mesh created in blender and imported in xna
I created a cube in blender which has multiple images applied to its faces. I am trying to import the model into xna and get the same results as shown when rendering the model in blender. I go through ...





