Blender is an open source 3D modelling software with built-in game engine, Bullet physics engine and fluid animation engine. Questions involving issues with Blender itself should be posted on the relevant Stack Exchange site, Blender.SE.

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Blender: How to merge two faces?

Initial Situation Using Blender 2.6, I often come to the same problematic setting: There are two faces on one straight line. My Aim I want to keep just one of the two selected faces, which you ...
1
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1answer
666 views

importing animations in Blender, weird rotations/locations

This is for the Blender 2.6 API. There are two problems: 1. When I import a single animation frame from my animation file to Blender, all bones look fine. But when I import multiple (all of the ...
0
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1answer
502 views

How to implement the rag doll physics in OpenGL?

I'm wondering, having a human model made in blender, how can you make it so that at some point (when the human "dies") the body follows the rag doll physics in OpenGL? I tried looking for some ...
0
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2answers
672 views

getting bone base and tip positions from a transform matrix?

I need this for a Blender3d script, but you don't really need to know Blender to answer this. I need to get bone head and tip positions from a transform matrix read from a file. The position of base ...
3
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0answers
306 views

Blender - creating bones from transform matrices [closed]

Notice: this is for the Blender 2.5/2.6 API. Back in the old days in the Blender 2.4 API, you could easily create a bone from a transform matrix in your 3d file as EditBones had an attribute named ...
0
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1answer
354 views

Blender 2.6: How to Merge the Pros of Meshes and Surfaces

there are two interesting kinds of objects: Meshes and Surfaces. Each of them offers very cool features. Object Type Specific Features Nice Features of Surfaces: (for example) They're as scalable ...
2
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1answer
3k views

Blender 2.6: Changing the Resolution (Rings/Segments) of a UVSphere's

I know that it's possible to change the resolution (I mean the rings and the segments) of a UVSphere by pressing [F6] and changing some arguments. But what if I add a UVSphere to my canvas at first, ...
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1answer
202 views

How can I achieve UnrealEd's per-face texturing in Blender 2.6?

Using UnrealEd I can create geometry and assign a material to each face of that geometry. Each face can have its own UV settings. How can I achieve the same functionality using Blender? I've seen the ...
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2answers
1k views

How to convert Blender models for XNA

I am creating my first game, I'm using Blender to create character models, is there any tutorial or guide to tell me what steps to convert a model into something animated and usable in XNA?
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1answer
389 views

Blender 2.6: How to Undo 3D Cursor Movement

I sometimes place the 3D cursor at the wrong location by a undesigned click on the left mouse button. But when I'm trying to click Control + Z in order to undo the accidental 3D cursor movement, it ...
2
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2answers
2k views

How to port animation from one skeleton to another?

While I need to do this in a Blender3D modeler script, the math should be similar for other modelers or realtime engines. Blender3D specific terminology: Armature = skeleton EditBone = rest pose bone ...
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1answer
1k views

XNA Skinning Sample - exporting from Blender recognize only first animation clip

(and sorry for my English) I'm using animation components from XNA Skinning Sample. It works great but when I export a model from Blender, it does not recognize any other animation clips than the ...
3
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2answers
302 views

Selecting all the points in a ray

So I'm accustomed to Lightwave where selecting a point in orthographic view selects all the points along that ray from the viewport. I've been watching videos of people using older versions of Blender ...
4
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1answer
1k views

Can't export Blender model for use in jMonkeyEngine SDK

I have a scene rendered in blender called "civ1.blend" which contains multiple materials (for example, I have one called "white"). I want to use this model in jMonkeyEngine, so I used the OGRE ...
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1answer
2k views

Exporting UV coords from Blender

So I have searched on google and various other websites but I've not found an answer. The only ones I did find did not work. So my question is how do I get UV coords from blender (2.63)? Currently ...
2
votes
1answer
385 views

Create edges in Blender

I've worked with 3DS Max in Uni and am trying to learn Blender. My problem is I know a lot of simple techniques from 3DS max that I'm having trouble translating into Blender. So my question is: ...
2
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0answers
2k views

Tools for Sprite generation? 3D Blender model for Sprites -generation? [closed]

My speculation is that sprites can be generated rather painlessly from good 3D Blender models either to 2D or 3D. I am skeptical to sprites generated other ways because I like the ability to do ...
0
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1answer
430 views

Unity3D - different object with the same mesh imported from Blender

I would like to instantiate different objects (i.e. poker chips with different values) that actually share the same mesh imported from blender. To this end I have copied the assets and changed the ...
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3answers
973 views

Is it possible to combine Blender with PHP? [closed]

I want to build a web game with Blender and I know PHP. Is it possible to mesh Blender with PHP?
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2answers
2k views

Is it possible to convert file from Blender 3d to svg?

I want to build web game in html5 with canvas/svg. Can I convert/export file from blender to canvas/svg? Maybe via unity3d?
5
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1answer
3k views

How to correctly export UV coordinates from Blender

Alright, so I'm just now getting around to texturing some assets. After much trial and error I feel I'm pretty good at UV unwrapping now and my work looks good in Blender. However, either I'm using ...
3
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1answer
3k views

How can I load .FBX files?

I am looking into options for the model assets for my game. I have gotten pretty good with Blender, and want to use C++/DirectX9 (don't need all the excess from 10+), but Blender 2.6 exports .fbx not ...
2
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2answers
572 views

How to make leg bones children of torso bone in Blender?

I'm a complete Blender novice and I'm trying to create a humanoid skeleton. I'm having problems figuring out how to make my leg bones children of the torso bone. Here's how my skeleton looks like: ...
0
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1answer
2k views

Texture in model not rendered by BasicEffect

UPDATE: It is apparently the BasicEffect that is the culprit here. I tried to use another effect (which I coded myself) and then it works!?!? )I kinda like the EnableDefaultLighting, though...) So ...
4
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2answers
5k views

Is it possible to export a simulation (animation) from Blender to Unity?

I created an explosion animation within Blender, something as shown in this video. To achieve this I used a particle-system, together with the "Explode" modifier. This kind of animation (simulation) ...
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0answers
669 views

Any way to edit Warcraft MDX or MDL Animated models? [closed]

I have been searching for a while for a way to get an animated mdl or mdx model into any 3D animating software (such as Blender), but so far have not had any success. I found a few methods of getting ...
0
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1answer
668 views

How can I animate a colour change over hue/saturation/value instead of RGB in Blender?

If I create a keyframe for a colour in Blender (I'm using 2.6) it always seems to traverse the RGB values for the animation, even if I set the colour using HSV values. I do this by setting the ...
2
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1answer
628 views

Trouble with UV Mapping Blender => Unity 3

For some reason I am getting nasty grey edges around the edges of rendered 3D models that are not present in Blender. I seem to be able to solve the problem by reducing the size of the UV coordinates ...
4
votes
2answers
2k views

How to animate a model in WebGL?

I created a human model in Blender, exported the vertices and indices into a JSON file and render the model in a browser using WebGL. Now I created a walk and jump animation in Blender and would like ...
2
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3answers
2k views

Why even use shaders?

assuming I want my game to have a Cel-shaded look. There are plenty of tutorials how to implement Cel-shading in hlsl f.e. But what is the point? If I am creating my assets with Blender or 3d-max I ...
3
votes
1answer
1k views

Fitting a cap for a hollow object in blender

I have a thin-walled hollow object that I made by extruding a closed path that formed an outline. So the objecft is like a hollow pipe with a 1mm-thick wall (but the cross-section isn't a simple ...
0
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1answer
710 views

can't get File Open screen to appear in Blender? (screenshot attached)

Just starting out with blender. Did something and now I can't work out how to get the basic File Open screen to appear. Have been trying for a while. Anyone able to tell me what to do to get back to ...
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3answers
12k views

How can I include vertex color information in .OBJ files?

The .obj files I export are missing data for vertex colors. Is there a way to include color information in the .obj file? If not, what are the alternatives?
2
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1answer
2k views

How can I create my mesh so that textures applied to it are NOT rotated 90 degrees in Unity 3D?

I'm trying a really simple test in Unity 3D. I want to render a texture on the simplest plane possible. So, I've created a two-triangle plane in Blender, then imported it into Unity. From there, I ...
10
votes
3answers
5k views

Exporting Blender bones

I wrote an exporter for blender models that works great for meshes. I'm attempting to extend that to bones defined in blender. However I haven't found good information for exporting bone data. How can ...
10
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2answers
1k views

Rendering characters, with cut off limbs (Blender models in Java/OpenGL)

What aspects should I take into consideration for creating character animation and rendering classes if I want to be able to have detachable limbs? I've developed a detailed body system that can have ...
4
votes
2answers
2k views

Recommended method for XML level loading in XNA

I want to use Blender as my level designer tool for an XNA game. Using an existing plugin, I can export my levels to DotScene format which is basically an xml file like this one: <scene ...
2
votes
1answer
1k views

using blender to generate a 3D skybox

Is it possible for me to use Blender to generate a 3D skybox? The concept is fairly simple: I create a scene that I want to display on the skybox (mountains, clouds, water, etc). Then, couldn't ...
3
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1answer
2k views

how large should a map be in blender

I'm learning blender and am wondering what size(blender units) I should be making my characters and maps. should i consider 1 blender unit as 1 inch, foot, meter or does it not not matter?
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2answers
2k views

How can I select and scale an edge loop within Blender?

I'm a web developer looking into game development as a hobby for fun and the challenge. I have just started learning blender 2.6. I am currently doing a tutorial at ...
2
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1answer
2k views

Baking Key Frame Animation in Blender

I have a rigged model using an armiture in blender, I was wonder how you could bake the animation as kayframed data so that I could remove the armiture and the model still walks without being rigged.
2
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3answers
1k views

How do I get a Rigged 3D Model made in blender to display and animate on the iPhone?

I have a rigged model in blender of a man walking, I would like to know how to get this to display and animate on the iPhone and if their is a good free game library out their that lets me do it (even ...
0
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2answers
702 views

How do I create the playing field for my game?

I want to create a game with playfield as shown in the video in OpenGL www.youtube.com/user/stanfordcs248 I have fair knowledge of OpenGL and I know this playfield can be rendered using several ...
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2answers
7k views

Where is the “Scripts Window” menu in Blender 2.59?

I'm trying to import a script into Blender, and I have the script in my directory and I pushed F8 to reload scripts, but the instructions for running this script say: In the "Scripts Window" run ...
0
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1answer
860 views

Blender: projecting an image via a spotlight onto a plane

I've create a plane with a spot light shining from above onto it. The spot light projects a texture of an image onto the plane. The light shots out at an angle but the texture is projecting in a flat ...
2
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2answers
911 views

Creating 3D Models for Game similar to Tron in Blender

How can I create 3D Model of objects with glowing edges (just like in Tron) using Blender ? Note : I am a beginner in Blender
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1answer
5k views

How can I see the height of an object within Blender?

I'm fairly new to Blender. I know there is the "Transform" section in the Object menu of the Properties tab, which contains Location/Rotation/Scale of a selected object. What I'd like to know is if ...
9
votes
2answers
351 views

What are the disadvantages of marking every edge as a seam when unwrapping a mesh?

I'm a programmer who's trying to learn a little basic 3D modelling. I'm reasonably comfortable with basic geometry modelling, and can unwrap and texture simple models. But I have a question... When ...
11
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2answers
2k views

Export Blender 2.59 models with animations to XNA 4

Whats the best way to export from Blender 2.59 for XNA 4? I have heard you can use the DirectX to export to .x instead of .fbx which works better with animations? Unfortunately all the tutorials out ...
0
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1answer
181 views

How do I export an animated scene with a rigged character and dds textures to blender from 3DSMAX 7?

Which format should I use, which settings? Which plugin or script?