Blender is an open source 3D modelling software with built-in game engine, Bullet physics engine and fluid animation engine. Questions involving issues with Blender itself should be posted on the relevant Stack Exchange site, Blender.SE.

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How can I achieve UnrealEd's per-face texturing in Blender 2.6?

Using UnrealEd I can create geometry and assign a material to each face of that geometry. Each face can have its own UV settings. How can I achieve the same functionality using Blender? I've seen the ...
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51 views

Textures selectively not applying in Unity

On certain imported objects (fbx) in Unity, upon applying a material, only the base colour of the material is applied, with none of the tiled texture showing. This isn't universal; on a test model ...
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77 views

Blender wont export textures (materials) to OGRE3D .mesh

i am exporting a model from BLENDER to OGRE3D using the blender2ogre script. the desigre output is a single .mesh file but i know there should be also materials scripts that i should copy to my ogre ...
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110 views

Combining Animations for Colllada export

I need to export an animated character to the Collada file format in Blender. My .blend file has the individual animations (idle, walk cycle, attack, etc) each as separate actions. I discovered after ...
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2answers
151 views

Cocos3D: weird line between adjuscent 3d planes

I have created a textured plane in blender of size 2×2 and I am using that as a tile. This is the screenshot of what I have done in blender. Nothing special, the default plane on origin, I just added ...
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345 views

Asset workflow for Blender models?

As a coder, I don't have much experience in asset creation workflow. I'm trying to figure out the best way to work effectively with Unity + Blender combo. I don't export to FBX, I prefer to work ...
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1answer
523 views

Make bones in blender work corectly in XNA

So, I am trying to connect bones with vertex groups in blender, but I keep failing. if I move a bone in XNA, it doesnt also move those vertecis that are connected to this bone(vertex groups). What I ...
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494 views

Getting .mesh & .skeleton from Blender2Ogre export

I have downloaded the add-on blender2ogre from this source : http://code.google.com/p/blender2ogre/ And I have created a simple mesh, with walking animation (similar to the gingerbreadman tutorial). ...
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2answers
599 views

Converting many faces to single mesh and reduce poly-count in Blender

I'm not so familiar with 3D modelling, and I'm stuck on a simple task in Blender. I have a fairly complex model that's been imported as a .DAE file from SketchUp. This model is composed of many ...
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1answer
405 views

Blender to 3ds max to cal3d format

There are quite a few questions on cal3d but they are old and don't apply anymore. In Blender(must be 2.49a for python script to work!!!): I have a scene with 7 meshes, 1 armature, 10 bones. I tried ...
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2k views

Blender 2.6: Changing the Resolution (Rings/Segments) of a UVSphere's

I know that it's possible to change the resolution (I mean the rings and the segments) of a UVSphere by pressing [F6] and changing some arguments. But what if I add a UVSphere to my canvas at first, ...
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1answer
313 views

Blender 2.6: How to Undo 3D Cursor Movement

I sometimes place the 3D cursor at the wrong location by a undesigned click on the left mouse button. But when I'm trying to click Control + Z in order to undo the accidental 3D cursor movement, it ...
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960 views

XNA Skinning Sample - exporting from Blender recognize only first animation clip

(and sorry for my English) I'm using animation components from XNA Skinning Sample. It works great but when I export a model from Blender, it does not recognize any other animation clips than the ...
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1answer
2k views

Exporting UV coords from Blender

So I have searched on google and various other websites but I've not found an answer. The only ones I did find did not work. So my question is how do I get UV coords from blender (2.63)? Currently ...
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2answers
1k views

Is it possible to convert file from Blender 3d to svg?

I want to build web game in html5 with canvas/svg. Can I convert/export file from blender to canvas/svg? Maybe via unity3d?
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1answer
1k views

using blender to generate a 3D skybox

Is it possible for me to use Blender to generate a 3D skybox? The concept is fairly simple: I create a scene that I want to display on the skybox (mountains, clouds, water, etc). Then, couldn't ...
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2answers
99 views

Normals in my skinned model are not animated

I have a blender skinned mode with animation. Normals look like they are messed up. This is how it looks in Unity3D before and after animation. As you can see, my model should be lit up just like ...
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19 views

Trouble with Lightmaps When Meshes Intersect

I've been working on making lightmaps for a game on mobile devices (meaning that individual texture sizes cannot exceed 2048 and that file size needs to be as small as possible), but I'm running into ...
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2answers
140 views

Colors set in Blender not displayed in XNA

I'm trying to create a colored 3D model for my XNA game in Blender. I don't want to use textures - I need only solid colors. Here's the model, as seen in Blender: After exporting to FBX and opening ...
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2answers
116 views

What caused rotation in exported blender model to jMonkey? (OGRE)

First off, I am very new to jMonkeyEngine 3 and still learning. Not exactly sure what could be causing my snowman to have already been rotated before import. I created him in blender and it was facing ...
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197 views

Blender, Exporting to Collada, Assimp and Normal Maps

I have a simple model that uses a diffuse and a normal map - in this case just two textures applied to the same material, where for the normal map I uncheck all the options in the "Influence" section ...
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0answers
76 views

Organize different layers of repeating texture

I'm using Blender for creating assets for a 3D video game (FPS). Particularly i have to create a long wooden fence and i'd like to use one 700*700 texture for the entire fence so different part of ...
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51 views

Blender: calculation of elevation and rotation angle from plane

I have a generic plane (any location, any rotation around every axis) with its normal axis passing by the center. Then I have a generic point and I need to find the elevation and the rotation angle ...
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121 views

Posible to export f-curves in blender?

I work with some friends on a rail shooter game in openGL. For creating our world we are using Blender. Since we want our Tank to follow a path I have started to work with creating bezier curves and ...
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115 views

Batch mesh simplification [on hold]

I need a script for simplifying meshes, to run on a server in headless (no GUI) mode. Are there open source (or at least gratis) tools out there I could use for this? Or, how would I script Blender to ...
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2answers
687 views

XNA .fbx model imported sideways

Using Blender 2.6. My model has its location and rotation zeroed out, scale set at 1.0, and generally conforms to every guideline detailed on this site and misc google results. When exporting it, I ...
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740 views

Blender: How to merge multiple meshes of same object?

I have run into a bit of a problem creating my 3D model. I started with a single mesh and added additional meshes (all in edit mode) to create my geometric shape. They are all part of the same object, ...
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158 views

Blender models appear in UDK asset manager, but not in game

I am new to UDK and blender. I am using UDK3. I have tried the following so far: Making the mesh origin, (0,0,0) Making the parent bone origin (0,0,0) Parenting the root bone with the mesh I have ...
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127 views

Blender 2.6: Move Mesh to X Coordinate of Another Mesh

An example: There are two planes A and B with the following median points: ( X | Y | Z ) M_A ( 3 | 2 | 2 ) M_B ( 6 | 1 | 1 ) Now I want to move the plane A on the X-axis to the X coordinate ...
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99 views

Blender 2.6: UV-Matching on Non-Image-Textures

Situation: I want to model a piece of wood in Blender (2.63.0). In order to do this I use a set of Noise and Clouds textures on a brown material. But these textures are warped and shown in the wrong ...
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202 views

How can I model a pendulum blade? [closed]

Like this one from Saw V: What primitive shape/s would you start out with? How would you transform the primitive shape/s to give it a nice, smooth, sharp blade on one side without distorting the ...
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1answer
163 views

Inter Quake Model IQM render Directx9

I'm trying to render an Inter Quake Model(http://lee.fov120.com/iqm/) in DirectX9 that I exported from blender. I want to display animations which IQM supports and my model format does not. The ...
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363 views

Blender DirectX exporter to Panda3D

I have been experimenting with Panda3D lately. I have a character made in Blender with various bones and currently with one animation that I wish to export to a *.x format for Panda3D. My current ...
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46 views

How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender

I would like to export a 3D model with each part having a name or a label if you will. For example i would like to export a model of an human body and name each part in specifics vertex groups like: ...
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209 views

what space is this Matrix in?

In Blender 2.6 API, PoseBone is used for animating a bone. PoseBone.matrix is one way to do that. API says PoseBone.matrix is in "object space". ...
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481 views

Microsoft XNA code sample wont work with blender model

I downloaded this code sample and integrated it into my game http://xbox.create.msdn.com/en-US/education/catalog/sample/mesh_instancing It works with the model that they supplied, but throws and ...
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387 views

XNA HLSL: Skinned Model Deforming Wrong

I am creating a basic XNA recreation of Minecraft. My current problem is that my "Steve" model, which is skinned with an armature using vertex groups to deform, is showing up disfigured beyond all ...
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1answer
549 views

importing animations in Blender, weird rotations/locations

This is for the Blender 2.6 API. There are two problems: 1. When I import a single animation frame from my animation file to Blender, all bones look fine. But when I import multiple (all of the ...
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523 views

Any way to edit Warcraft MDX or MDL Animated models?

I have been searching for a while for a way to get an animated mdl or mdx model into any 3D animating software (such as Blender), but so far have not had any success. I found a few methods of getting ...
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183 views

Using extension methods through the TryInvokeMember override of a DynamicObject [closed]

I feel like I need to give a little background information on why I'm doing what I'm doing, because I want to open it to suggestions and criticism, and give hope to Blender-using XNA programmers that ...
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1answer
5k views

importing 3ds max ( .max) file into blender

I got couple of 2 .max files that were created on 2008 version of 3ds Max. The files are really very simple 3d models of room and furniture item. I am using blender 2.53 beta. I have 3ds Max 2011 ...
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2answers
547 views

3D Modeling Software for Programmer [closed]

I've recently learned how to make games for Unity3d, and now I want to start making games! I can't wait to start! However, before I can make 3D games, I need to learn 3D modeling for character ...
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2answers
186 views

Learning resource for 3d modeling [closed]

I want to start learning 3d modeling. I already have experience with maya and 3dsmax but I made a long pause (2 years) Now I have free access to maya, 3dsmax and blender (I am a student). I know that ...
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2answers
150 views

Does Blender have a main menu?

1 - Does Blender have a main menu, and if so, how do I make it appear? This is what I'm looking at currently: http://imgur.com/wbowyco 2 - Also, that text panel at the top, that is as large as I can ...
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1answer
405 views

How to implement the rag doll physics in OpenGL?

I'm wondering, having a human model made in blender, how can you make it so that at some point (when the human "dies") the body follows the rag doll physics in OpenGL? I tried looking for some ...
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5k views

Where is the “Scripts Window” menu in Blender 2.59?

I'm trying to import a script into Blender, and I have the script in my directory and I pushed F8 to reload scripts, but the instructions for running this script say: In the "Scripts Window" run ...
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286 views

Unity3D - different object with the same mesh imported from Blender

I would like to instantiate different objects (i.e. poker chips with different values) that actually share the same mesh imported from blender. To this end I have copied the assets and changed the ...
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567 views

How can I animate a colour change over hue/saturation/value instead of RGB in Blender?

If I create a keyframe for a colour in Blender (I'm using 2.6) it always seems to traverse the RGB values for the animation, even if I set the colour using HSV values. I do this by setting the ...
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2k views

How can I select and scale an edge loop within Blender?

I'm a web developer looking into game development as a hobby for fun and the challenge. I have just started learning blender 2.6. I am currently doing a tutorial at ...
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478 views

How do I create the playing field for my game?

I want to create a game with playfield as shown in the video in OpenGL www.youtube.com/user/stanfordcs248 I have fair knowledge of OpenGL and I know this playfield can be rendered using several ...