Blender is an open source 3D modelling software with built-in game engine, Bullet physics engine and fluid animation engine.
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106 views
Blender models appear in UDK asset manager, but not in game
I am new to UDK and blender. I am using UDK3.
I have tried the following so far:
Making the mesh origin, (0,0,0)
Making the parent bone origin (0,0,0)
Parenting the root bone with the mesh
I have ...
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1answer
75 views
Blender 2.6: Move Mesh to X Coordinate of Another Mesh
An example:
There are two planes A and B with the following median points:
( X | Y | Z )
M_A ( 3 | 2 | 2 )
M_B ( 6 | 1 | 1 )
Now I want to move the plane A on the X-axis to the X coordinate ...
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0answers
79 views
Blender 2.6: UV-Matching on Non-Image-Textures
Situation:
I want to model a piece of wood in Blender (2.63.0). In order to do this I use a set of Noise and Clouds textures on a brown material. But these textures are warped and shown in the wrong ...
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0answers
109 views
How can I model a pendulum blade? [closed]
Like this one from Saw V:
What primitive shape/s would you start out with? How would you transform the primitive shape/s to give it a nice, smooth, sharp blade on one side without distorting the ...
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1answer
466 views
Blender mesh mirroring screws up normals when importing in Unity
My issue is as follows:
I've modeled a robot in Blender 2.6. It's a mech-like biped or if you prefer, it kindda looks like a chicken. Since it's symmetrical on the XZ plane, I've decided to mirror ...
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1answer
97 views
Inter Quake Model IQM render Directx9
I'm trying to render an Inter Quake Model(http://lee.fov120.com/iqm/) in DirectX9 that I exported from blender.
I want to display animations which IQM supports and my model format does not.
The ...
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0answers
247 views
Need to produce an animated texture of Water where each image tiles in all directions
I need to produce a 2D 'animated' texture of "water" for a game in which each image tiles in 'all' directions, much like those produced by the Caustics Generator, but with the power and flexibility of ...
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0answers
209 views
Blender DirectX exporter to Panda3D
I have been experimenting with Panda3D lately. I have a character made in Blender with various bones and currently with one animation that I wish to export to a *.x format for Panda3D. My current ...
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1answer
257 views
Models with more than one mesh in JMonkeyEngine
I’m a new jmonkey engine developer and I’m beginning to import models. I tried to import simple models and no problems appeared, but when I export some obj models having more than one mesh in the ...
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0answers
37 views
How i can sign and/or group a specific set of vertices in a 3D file container like OBJ ? - in Blender
I would like to export a 3D model with each part having a name or a label if you will.
For example i would like to export a model of an human body and name each part in specifics vertex groups like: ...
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0answers
156 views
what space is this Matrix in?
In Blender 2.6 API, PoseBone is used for animating a bone. PoseBone.matrix is one way to do that. API says PoseBone.matrix is in "object space".
...
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0answers
412 views
Microsoft XNA code sample wont work with blender model
I downloaded this code sample and integrated it into my game
http://xbox.create.msdn.com/en-US/education/catalog/sample/mesh_instancing
It works with the model that they supplied, but throws and ...
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0answers
260 views
XNA HLSL: Skinned Model Deforming Wrong
I am creating a basic XNA recreation of Minecraft. My current problem is that my "Steve" model, which is skinned with an armature using vertex groups to deform, is showing up disfigured beyond all ...
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1answer
335 views
importing animations in Blender, weird rotations/locations
This is for the Blender 2.6 API.
There are two problems:
1. When I import a single animation frame from my animation file to Blender, all bones look fine.
But when I import multiple (all of the ...
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0answers
358 views
Any way to edit Warcraft MDX or MDL Animated models?
I have been searching for a while for a way to get an animated mdl or mdx model into any 3D animating software (such as Blender), but so far have not had any success.
I found a few methods of getting ...
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3answers
566 views
How do I get a Rigged 3D Model made in blender to display and animate on the iPhone?
I have a rigged model in blender of a man walking, I would like to know how to get this to display and animate on the iPhone and if their is a good free game library out their that lets me do it (even ...
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0answers
402 views
Tool to convert O3D mesh to a format that can be opened in Blender?
I have an O3D mesh and I need to open it in Blender - but there seems to be no importer for O3D files. Is there some tool that can convert the mesh to a format that Blender can import?
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0answers
166 views
Using extension methods through the TryInvokeMember override of a DynamicObject
I feel like I need to give a little background information on why I'm doing what I'm doing, because I want to open it to suggestions and criticism, and give hope to Blender-using XNA programmers that ...
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1answer
3k views
importing 3ds max ( .max) file into blender
I got couple of 2 .max files that were created on 2008 version of 3ds Max. The files are really very simple 3d models of room and furniture item.
I am using blender 2.53 beta.
I have 3ds Max 2011 ...
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2answers
446 views
3D Modeling Software for Programmer [closed]
I've recently learned how to make games for Unity3d, and now I want to start making games! I can't wait to start!
However, before I can make 3D games, I need to learn 3D modeling for character ...
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2answers
156 views
Learning resource for 3d modeling [closed]
I want to start learning 3d modeling. I already have experience with maya and 3dsmax but I made a long pause (2 years)
Now I have free access to maya, 3dsmax and blender (I am a student). I know that ...
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1answer
256 views
How to implement the rag doll physics in OpenGL?
I'm wondering, having a human model made in blender, how can you make it so that at some point (when the human "dies") the body follows the rag doll physics in OpenGL? I tried looking for some ...
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2answers
3k views
Where is the “Scripts Window” menu in Blender 2.59?
I'm trying to import a script into Blender, and I have the script in my directory and I pushed F8 to reload scripts, but the instructions for running this script say:
In the "Scripts Window" run ...
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2answers
294 views
getting bone base and tip positions from a transform matrix?
I need this for a Blender3d script, but you don't really need to know Blender to answer this.
I need to get bone head and tip positions from a transform matrix read from a file.
The position of base ...
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1answer
197 views
Unity3D - different object with the same mesh imported from Blender
I would like to instantiate different objects (i.e. poker chips with different values) that actually share the same mesh imported from blender. To this end I have copied the assets and changed the ...
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1answer
418 views
How can I animate a colour change over hue/saturation/value instead of RGB in Blender?
If I create a keyframe for a colour in Blender (I'm using 2.6) it always seems to traverse the RGB values for the animation, even if I set the colour using HSV values.
I do this by setting the ...
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2answers
971 views
How can I select and scale an edge loop within Blender?
I'm a web developer looking into game development as a hobby for fun and the challenge. I have just started learning blender 2.6. I am currently doing a tutorial at ...
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2answers
342 views
How do I create the playing field for my game?
I want to create a game with playfield as shown in the video in OpenGL
www.youtube.com/user/stanfordcs248
I have fair knowledge of OpenGL and I know this playfield can be rendered using several ...
0
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1answer
899 views
To what platforms can the blender game engine build to?
I used to use the BGE until I found that unity can build to lots of different platforms. What platforms does the BGE support?
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1answer
43 views
UV mapping: Untextured faces?
Im currently trying to texture a (transparent) cylinder. I want the texture image to wrap sideways around the cylinder but not the top and bottom faces, they are supposed to just stay untextured (so ...
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1answer
104 views
How to seamlessly texture a cube in OpenGL
I have been following this site as an intro to OpenGL.
After going through the model obj loading tutorial, I wanted to create my own .obj (a cube) as well as my own texture. Following this blender ...
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1answer
145 views
How to make a cube mesh and texture for XNA use?
I have a very specific question which I feel should have a very short answer, but which I can't seem to find despite Googling on and off all day.
I'm trying to start with 3D graphics, and I read up a ...
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1answer
153 views
Asset workflow for Blender models?
As a coder, I don't have much experience in asset creation workflow. I'm trying to figure out the best way to work effectively with Unity + Blender combo. I don't export to FBX, I prefer to work ...
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1answer
137 views
Exported FBX Blender Model not showing up in XNA
I really do apologise if this question has been asked before, but I recently created a model in Blender 2.63, exported it to an FBX file, and tried to display it in XNA (using 4.0 Refresh), but all ...
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1answer
312 views
Should I be using blender game engine as my first engine? [closed]
I am new to game development. I was learning how to create 3d models in blender to use in an android game, but I was reading that you can use blender game engine for creating android games.
Is it a ...
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1answer
168 views
Texture-Mapping in Blender/XNA
I have a simple Blender-Model (just a few faces). I want to add 2 Textures. (a special face should get Texture 1, the other faces Texture 2). This model I want to use in XNA.
The first Texture should ...
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1answer
403 views
Multiple textures on a mesh created in blender and imported in xna
I created a cube in blender which has multiple images applied to its faces. I am trying to import the model into xna and get the same results as shown when rendering the model in blender. I go through ...
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1answer
255 views
Bullet impact or force on cube in Blender
Hoping someone here may be able to help. I'm new to Blender (and game development/3d modelling) and have been following some tutorials online to get me started. I am building a very basic FPS just to ...
0
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2answers
1k views
I have created character human in blender. How to use it in Java/Android
Title says it all pretty much. I can't find anything online which explains it in details. I have created a character model in Blender and I want to use it in Android app. I want to make it move. ...
0
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1answer
269 views
Blender 2.6: How to Merge the Pros of Meshes and Surfaces
there are two interesting kinds of objects: Meshes and Surfaces. Each of them offers very cool features.
Object Type Specific Features
Nice Features of Surfaces:
(for example)
They're as scalable ...
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1answer
548 views
Blender 2.6: Changing the Resolution (Rings/Segments) of a UVSphere's
I know that it's possible to change the resolution (I mean the rings and the segments) of a UVSphere by pressing [F6] and changing some arguments.
But what if I add a UVSphere to my canvas at first, ...
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1answer
149 views
How can I achieve UnrealEd's per-face texturing in Blender 2.6?
Using UnrealEd I can create geometry and assign a material to each face of that geometry. Each face can have its own UV settings. How can I achieve the same functionality using Blender?
I've seen the ...
0
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1answer
1k views
Texture in model not rendered by BasicEffect
UPDATE: It is apparently the BasicEffect that is the culprit here. I tried to use another effect (which I coded myself) and then it works!?!? )I kinda like the EnableDefaultLighting, though...)
So ...
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1answer
319 views
can't get File Open screen to appear in Blender? (screenshot attached)
Just starting out with blender. Did something and now I can't work out how to get the basic File Open screen to appear. Have been trying for a while.
Anyone able to tell me what to do to get back to ...
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1answer
359 views
Blender: projecting an image via a spotlight onto a plane
I've create a plane with a spot light shining from above onto it. The spot light projects a texture of an image onto the plane. The light shots out at an angle but the texture is projecting in a flat ...
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1answer
124 views
How do I export an animated scene with a rigged character and dds textures to blender from 3DSMAX 7?
Which format should I use, which settings? Which plugin or script?
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0answers
71 views
Is the blender game engine suitable for making a fully fledged 3d game? [closed]
I'm wanting to work on a relatively simple online shooter with my friends. I am a fairly competent programmer, and have worked on networked projects before, however never worked on a game. I started ...
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0answers
42 views
Is it possible to control bones/vertexes on Blender programaticaly to achieve a specific effect?
I'm trying to animate a character with a ponytail in a very specific way. I'd like to do it by controlling "pivot points" on the hair programatically. I've programmed a cloth simulator in JavaScript ...
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0answers
125 views
XNA skinned model animation snapping and sped up
I'm exporting .fbx files from Blender 2.6, and followed the skinned model sample to get them to work in game. They do render and animate, but wrongly; they're sped up, and animations seem to reset ...
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0answers
49 views
Problem with drawing mesh
So I made this simple model in blender. Its made up of one mesh, and one armature that contains three bones. This is the parent-child relationship that I made in blender:
For the sake of simplicity ...
