Tagged Questions
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0answers
49 views
Problem with drawing mesh
So I made this simple model in blender. Its made up of one mesh, and one armature that contains three bones. This is the parent-child relationship that I made in blender:
For the sake of simplicity ...
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0answers
97 views
Draw mesh with multiple bones
So I currently have an object made up of only one mesh. And this object contains three bones. One for strecthing the mesh left, one for streching the mesh up, and a center bone, which moves the object ...
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vote
1answer
252 views
Make bones in blender work corectly in XNA
So, I am trying to connect bones with vertex groups in blender, but I keep failing. if I move a bone in XNA, it doesnt also move those vertecis that are connected to this bone(vertex groups). What I ...
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0answers
131 views
How to create rigged 3dModel in Blender and setRotation in irrlicht?
I have edited a rigged human model in blender (to change the axis of rotation of certain joints), to export it to Irrlicht and setRotation on the model's joints.
Irrlicht detects the joints in
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2answers
901 views
How to port animation from one skeleton to another?
While I need to do this in a Blender3D modeler script, the math should be similar for other modelers or realtime engines.
Blender3D specific terminology:
Armature = skeleton
EditBone = rest pose bone ...