Tagged Questions
6
votes
5answers
2k views
Changing coordinate system from Z-up to Y-up
Blender's coordinate system is different from what I'm used to, in that Z points upwards instead of Y. What would be the simplest way of converting all the world data (so that all animations, texture ...
3
votes
1answer
2k views
How do I find rotation in 3D based on a vector/normal?
I've been playing with Blender and Python, doing basic things like accessing vertices/normals,etc.
I can get the normal of each face of a mesh. I was wondering, how can I get the rotation of a face ...