A while ago I decided to implement the volumetric billboards technique in my university project (C++ & OpenGL 4.3). I passed the subject but failed to implement the mentioned technique. I'd like ...
I am trying to make an axis-aligned billboard with Pyglet. I have looked at several tutorials, but they only show me how to get the up, right, and look vectors. So far this is what I have: target = ...
I have a lot of billboarded 3D spheres (they have a heightmap so work properly with depth and penetration; although each is made of just a quad (with slight distortion), they look and feel and are ...