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0
votes
1answer
72 views

Black Box Functionality Testing Methods that apply to an MMO [closed]

I've been interesed in a career in Video Game QA for a long time now. I've participated in roughly a dozen+ public/closed betas for different games, everything from FPS, MMO, MOBA and RTS, as well as ...
6
votes
1answer
540 views

How do I recruit beta testers?

We're a small company without enough employees to run a large scale beta in house. The app is geo-location based so we're trying to recruits some beta testers from all over that aren't "friends and ...
3
votes
2answers
127 views

Is there a common invitees/players ratio during closed beta?

The question itself is fairly straight forward, but the answer takes a lot of industry insight. To give an example scenario, I am playing a game that's in closed beta right now. They have about 5000 ...
10
votes
3answers
330 views

How to have a successful beta test with a small team?

I've done a lot of work (pro-bono) on a patch to a commercial game from ~11 years ago that needs some beta testing. Loads of people are waiting for it. What are some ways to get good (by that I mean ...
7
votes
5answers
366 views

How public should you make your betas? [closed]

I am approaching the point where I can release a playable beta of a very complex game I am making in Flash/AS3. It is fairly involved and the deepest game Ive made so far. I plan on hosting it on my ...