An in-game representation of the player.

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4
votes
1answer
493 views

How should I handle sprite creation for customizable 2D characters?

I'm want to create avatar animations (sprites) for a browser-based MMORPG. The player is able to customize the character, and the content changes often (new weapons, armors, and so on). How can I ...
0
votes
2answers
243 views

How to create character avatars without lots of artwork?

I am writing a mafia RPG game where it is required to hire "goons" to be part of your family, I have about 10 "goon" avatars/artwork (+ retina) already and am hitting a problem. The problem is that ...
1
vote
2answers
385 views

Can I use the Minecraft avatar in my game as long as I texture it differently?

I'm creating a block-based game and am ready to start developing the avatar. I would like to use the Minecraft avatar model but use my own higher resolution texture. Can I do this or will I be ...
2
votes
1answer
100 views

How would I get the positon of my avatar's head?

I'm developing an XNA Game. Basically, I have a first person camera. What I want to do is get the position of an avatar's head. The reason I want to do that is because I want the camera to be on the ...
2
votes
1answer
189 views

Player icon auto generator

Hi I am searching for an open library (preferred in java) to generate user icons / badges for representing an user in an mmpg, rather than by his player name. The user does not need to take any ...
8
votes
1answer
191 views

What are some ways to implement variable body shapes?

Games like Ryzom and the Sims allow players to have human bodies with different shapes: wide or thin, tall or short, big noses or small, etc. It seems to me that it'd be impractical to pre-generate ...
5
votes
3answers
1k views

Avatar creation / dressing feature

What is the effort required to use a game engine such as Unreal or Unity, etc. and create an avatar customization features...complete with clothes. The user should be able to customize the body ...
2
votes
1answer
1k views

Is there a free source for flat/32-bit character avatars to build off of? [closed]

I'd like to use some pixel characters as a base for tweaking into characters for my browser-based-game http://ninjawars.net . (In other words, I take a base template and I modify it with colors and ...