I've been very interested in the last few months about getting in to audio programming (I'm from a musical background). I've been a .NET developer for two years and have also done some objective c for ...
I'm interested in developing a game who's background music changes with the mood and scenario of the game's action. Of course many existing games do this (halo for example), but I was interested in ...
I have a very basic understanding of audio and was hoping I could get some help to resolve a problem with the audio design in my engine. Let me give you a run-down of how I've currently got it fitting ...