Tagged Questions
0
votes
1answer
99 views
Can I include PCM audio data in a commercial application?
For certain reasons, I need raw audio data in my application. I would convert certain sounds to a PCM format (at development time), and store & load these PCM files in my game.
PCM stands for ...
2
votes
2answers
434 views
Optimal Compression for Speech
I'm designing a game that depends heavily on audio; I will have some 300+ speech files (most of them just a word or two long). This can very quickly escalate the size of my final game.
What's the ...
4
votes
3answers
1k views
Which API for cross platform mobile audio?
This question focuses on the API's available on phones.
I'd been planning to use OpenAL in my game for maximum portability. It runs great on Linux so I can quickly iterate while developing as well ...
3
votes
5answers
697 views
Recorded Voice or Synthesized Speech?
I'm interested in adding to my game either recorded human or synthesized speech. I'm interested in what game devs have to say regarding the value of recorded human voice over voice synthesis. Thanks ...