I have a simple model that uses a diffuse and a normal map - in this case just two textures applied to the same material, where for the normal map I uncheck all the options in the "Influence" section ...
I've started looking into using Assimp to load in dae collada files into my game. I believe I've managed to load the file into aiscene. I am using c++, OpenGL and SFML. My problem lies with ...
I have loaded in a model to my C++ OpenGL game. It is a COLLADA file type that I have loaded, and I setup an animation under blender for the file. The problem is I don't know how to animate the model. ...