A long time ago, 4:3 pretty much the only apect ratio you would find on a pc. Today the most common one is 16:10, but most new monitors (especially laptops) are 16:9 I'm writing a 2d platformer and I ...
When displaying a background, AndEngine produces black bars above the image on certain devices. How do I support variable screen ratios for different devices using AndEngine?
I'm developing my app on one device and want it to display at the same ratio on all other devices. Currently what I have is 'image 1' in my image below - the game fits perfectly onto my development ...
I am developing a game with 1024x600 resolution. I can't target smaller resolution devices at this resolution, so I intend to use two graphics for the game. How do I detect which graphics to use for ...