1
vote
1answer
80 views

How to handle scaled aspect ratio multiplayer player coordinates

I'm building a cross platform multiplayer game. I'm using pixel graphics and starting at a small 256x144 16:9 aspect ratio That gets scaled up to larger 16:9 resolutions. The graphics look ok however ...
5
votes
1answer
259 views

Handling Different Aspect Ratios for a Multiplayer Game

I'm currently designing a competitive 2D, side-scrolling multiplayer game and I want support full screen play at any aspect ratio (e.g., 4:3, 5:4, 16:10, 16:9). Doing that is not so much a problem, my ...