Refers to attributes of the visual elements of the game (the style).

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10
votes
5answers
671 views

Where can I pay artists to make models for my game?

Lets say I get some money for my hobby project, and I would like to start filling it up with good models, instead of some cheap placeholder ones. What are some sites where I can pay people to make ...
-3
votes
1answer
438 views

How to remaster a retro game's graphics?

I want to remake an old game, which graphics is pretty old (1980s game), and I want to make a "HD version" of it. Of course, the game will have an "old graphics" setting, but I want to remaster the ...
13
votes
1answer
2k views

How are “2.5D” art assets created?

By "2.5D" I mean the art style in games such as Roller Coaster Tycoon, Age of Empires 2 or Fallout 1 and 2: Everything in the games appears to be created with a "pixel art"-like tool. Am I correct? ...
11
votes
4answers
1k views

What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?

In answering this question for swquinn, the answer raised a more pertinent question that I'd like to hear answers to. I'll post our own strategy (promise I won't accept it as the answer), but I'd like ...
4
votes
2answers
880 views

Animation Systems

As an animator specializing in Disney-style animation for videos and movies and whatnot, one of the things I've always wondered about is game animations. I'm especially wondering about it now, because ...
0
votes
0answers
118 views

In a browser based MMO RTS… Art? [duplicate]

Possible Duplicate: How do I find artists to work on my game? I'm a little confused about how to go about this: I plan on developing an MMO RTS with some friends, but nothing is certain ...
6
votes
4answers
197 views

What to look for when searching an artist for doing graphics?

I was wondering which skills I should ask for when I need someone to make the graphical part for a 2D game intended for iOS or Android. Not really looking for someone right now, but working on a ...
2
votes
3answers
9k views

How to learn game graphic design for non artist? [duplicate]

Possible Duplicate: Graphics for non-Graphics Designers I'm more into the technical aspects of a game like programming, mechanics and algorithms. I'm no artist but I like to make games ...
2
votes
1answer
712 views

Ocean waves / ripples

Any suggestions for creating ocean waves / ripples as seen in the pictures here: http://www.pocket-lint.com/news-gallery/42042/crimson-steam-pirates-ipad-review/10#image and video here: ...
-3
votes
1answer
5k views

Where can you buy/license game art for small projects? [closed]

I'm looking for a marketplace of some kind where I can buy small sets of art, probably 2D mostly, a mix of backgrounds, tiles, and animated sprite sets. As a solo mobile developer, I'm really lacking ...
2
votes
2answers
416 views

What special requirements are there for making game art that supports High Definition?

What special requirements are there for making game art that supports High Definition? Does it require big changes in the way you model or texture your game objects? For instance, do models need ...
7
votes
3answers
892 views

What is the most common art creation process?

I am a developer and when I think about the creation of art assets I am a little lost. My idea is to create concept art first to get my thoughts into real images and after that start creating the ...
11
votes
5answers
30k views

How can I get started making textures for 3D games? [closed]

Just wondering where to find good tutorials on making textures for 3D games? Also, is it common practice to take photographs and convert them into game textures or do designers draw the textures ...
31
votes
3answers
1k views

How do you author HDR content?

How do you make it easy for your artists to author content for an HDR renderer? What kinds of tools should you provide, and what workflows need to change, in going from LDR to HDR? Note that I'm not ...
32
votes
6answers
9k views

Learning To Create Better Art (2D Games)

Until one of my games "makes it" big, or I get flooded with gold ingots, I will have to handle most or all of my game art myself. The crux of my question is: how can I learn enough art to get beyond ...
4
votes
2answers
283 views

What kind of digitizing tablet did developers use back in the day?

I have had trouble getting the money together to buy a digitizing tablet, and it would cheer me up to know what kind of digitizing tablet the artists were using to create classic games like Super ...
1
vote
3answers
4k views

Where and how to obtain/buy good-looking 2D art sets [duplicate]

Possible Duplicate: Where can I find free sprites and images? I have developed a 2D engine which has a real lot of technology stuffed into it, but as I'm a programmer and a bad artist, I ...
9
votes
2answers
780 views

If you are a solo programmer, how do you manage the graphics artistry part?

If you are a solo programmer creating a game, what do you do for the graphics and art part? Should I work with graphics artist to draw the characters and the environment? I don't know how to draw ...
3
votes
1answer
130 views

What are the skills an art student needs to learn to work in computer game industary? [closed]

I have a BA degree, but no experience in developing computer games or computer programming. What topics do I need to learn to find a job related to computer game development? Where should I start? ...
6
votes
3answers
1k views

How difficult and expensive would be to obtain 3D models for my game? [closed]

So, basically I'm looking for a way to get some 3D models and animations for my game. I know this is kind of vague, but I don't need a precise answer, the details would be like this: The 3D models ...
4
votes
3answers
424 views

Storing and Finding Art Assets

I've started down a line of art asset development that will allow me to (hopefully) reuse and improve assets for several games. But how do I go about storing and finding them? Let's say for example ...
2
votes
0answers
333 views

Free animation/sprite art [duplicate]

Possible Duplicate: Where can I find free sprites and images? I am looking for free to use (commercially) art for a small app I am making. Specifically I need some sort of animal (any ...
2
votes
2answers
343 views

Aquaria-like graphics look in 3DS Max?

I'm making a 2D game and I'm starting to think about graphics. I'm pretty good at 3D modelling, but I'm not very good at drawing or painting. I was wondering if there were settings, or even a renderer ...
1
vote
2answers
517 views

Game development: Art vs Programming [closed]

I'm a programmer and would like to get some perspective on the art / content creation part of game development. Comparing a 2D platformer like Super Meat Boy and a high-end game like Crysis 2, what ...
6
votes
5answers
1k views

(Where) Can I learn to create art for my 2D games?

I'm currently bad at drawing. If I want to create something looking acceptable, it usually takes me hours and hours to fiddle around just to get the basic looks right. I think that I'm not completely ...
6
votes
3answers
307 views

Exclusive ownership of game artwork

I'd like to pay an artist to create art assets for my game. Is it common for the client (myself in this case) to exclusively own all the artwork that I pay the artist to create and deliver? How can ...
4
votes
4answers
1k views

I'm a single developer making a game made of blocks. Can I make 3d characters made of blocks without looking like Minecraft?

I would like to differentiate the look as much as I can but yet it has to be within the limits of what is reasonable for a single programmer can do. I have alot of ideas that would make the game ...
1
vote
2answers
5k views

RPG Maker XP Style (2D Top-Down RPG) Sprites and Tilesets Collection

I'm creating a bunch of games similar in style to RPG Maker XP -- 2D, top-down style adventure/action/RPG. I used RPG Maker XP in the past, and their sprites are great. Their content is packaged into ...
6
votes
4answers
375 views

Do game companies usually provide their artists/modelers with drawing tablets?

Or do you have to provide your own? How essential are tablets for game development?
4
votes
3answers
2k views

Skybox textures for our solar system

For a solar system simulation project I'm looking for a good (semi-accurate) set of textures to texture the skybox. I've already found these http://paulbourke.net/miscellaneous/starfield/ and we ...
157
votes
20answers
32k views

How does a single non-artistic programmer make a game? [closed]

I'd like to try my hand at making games. In making some simple ones, I realised I can't do art! I've tried to find others to help: Most existing teams wouldn't want me because of my limited ...
1
vote
0answers
170 views

How do I add curves to cylinders in Maya? [closed]

For my new assignment I have to make this bike in 3D in Maya. But I actually don't know how to curve cylinders for the frame and saddle of this bike. To be more specific I added a image of the bike ...
26
votes
4answers
15k views

How can a programmer learn to draw 2D assets? [closed]

Are there any good tutorials for someone who wants to create 2D graphical game assets? Drawing classes for absolute beginners, preferably teaching skills that can be as relevant as possible to games - ...
2
votes
3answers
380 views

Level Design V.S. Modeler

From what I understand being a level designer and a character/environment/object/etc Modeler are two different jobs, yet sometimes it feels like a Modeler can also do the job of the level designer. I ...
1
vote
1answer
81 views

What do colleges such as Rocky Mountain College of Art and Design look for in a portfolio?

I really want to get into Rocky Mountain College of Art and Design (RMCAD), but I don't know if my skills are up to par. A representative came down today and she told me the requirements for the Game ...
14
votes
5answers
529 views

Rent-a-Coder style site for artists

My Google-fu is failing me: is there a site in the same vein as Rent a Coder, but for hiring artists? In particular, I'm looking for a site which fits the following criteria: Allows me to specify ...
17
votes
3answers
4k views

How to procedurally (create) grow an artistic (2D) tree in real-time (L-System?)

Recently I programmed an L-system module, It got me interested further. I am a Plants vs Zombies junkie as well, really liked the concept of Tree of Wisdom. Would love to create similar procedural art ...
2
votes
0answers
373 views

stock/free artwork & graphic assets [duplicate]

Possible Duplicate: Where can I find free sprites and images? Open-source 3D models easily usable in OGRE3D/jMonkeyEngine Are there any sites that offer quality graphical assets to use in ...
3
votes
3answers
764 views

What tool should I use for drawing 2D OpenGL shapes?

I'm working on a very simple OpenGL ES 2.0 game, and I'm not sure what tool to use to create the vertex data I need. My first thought was adobe illustrator, but I can't seem to find any info on how to ...
6
votes
1answer
514 views

How to create art assets for a 3d avatar editor

I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider ...
1
vote
2answers
973 views

Modern techniques for spriting

I would like to know the flow for making modern 2D game artwork. How are the assets made nowadays? Bitmap? Vector-based? Hand-drawn and painted? Drawn digitally? Modeled in 3D and exported to ...
11
votes
1answer
1k views

How were art assets created in the late 16-bit/early 32-bit era?

How were 2d and 3d art assets typically created in the early-to-mid 1990's (16-bit and 32-bit eras?)
2
votes
1answer
197 views

Most efficient way to generate 2D portraits

I am not sure if this is a fitting question for gamedev, or if it is too art related. I am currently trying, to create 2D character protraits for my game. At first I tried to draw them and even ...
12
votes
4answers
4k views

How much to pay for artwork in an indie game? [closed]

I am an indie developer and I need some detailed artwork. How much is reasonable to pay an artist for say 20 character designs? I know it depends on the artist's skills, etc, but I am wondering what ...
6
votes
2answers
8k views

Design sprites for games (iPhone game) [closed]

I'm not the very best at design, but I have looked for tutorials to design normal sprites for games (mobile devices), like background, ground and all that stuff in 2D. Are there any ...
9
votes
1answer
527 views

Outsourcing Artwork: Hourly or Per-Project?

I've hired people to produce art and graphics before, but only ever at a per-job rate and that has worked out well. This question is for both artists and the people who hire them: As a buyer, are ...
4
votes
6answers
453 views

Drawing to create game drafts

Man, I'm really bad at drawing... I feel myself really ashamed because I cannot draw even a little nice sword... :( The problem is, on game development (I will be on the programming part, relax!) I ...
17
votes
15answers
7k views

Simple game engines / development tools made with artists in mind? [closed]

I've been working in the 2d art side of games for a while now, and my full time job keeps me very busy on the art side of things, but I'm becoming more and more interested in learning to prototype my ...
6
votes
4answers
846 views

What is “pixel art”?

I'm interested in working as an artist in the game industry. Many job postings contain the phrase "pixel art". What exactly is pixel art?
2
votes
5answers
715 views

Should I go to a University or Trade school to be a Game artist?

Im a senior this year and I'm seriously looking at colleges that can help me get into the game in the Game industry. I've been told countless times it's better if I go to a University(Usc, Becker ...