The art tag has no wiki summary.
0
votes
0answers
143 views
Designing environments for an action-platformer [closed]
I'm really interested in making an action platformer in the vein of Cave Story and The Iconoclasts, I'm totally fine with coding it, I've done similar stuff in the past, but where I'm getting stuck is ...
8
votes
5answers
10k views
How can I get started making textures for 3D games?
Just wondering where to find good tutorials on making textures for 3D games?
Also, is it common practice to take photographs and convert them into game textures or do designers draw the textures ...
28
votes
2answers
927 views
How do you author HDR content?
How do you make it easy for your artists to author content for an HDR renderer? What kinds of tools should you provide, and what workflows need to change, in going from LDR to HDR?
Note that I'm not ...
27
votes
6answers
4k views
Learning To Create Better Art (2D Games)
Until one of my games "makes it" big, or I get flooded with gold ingots, I will have to handle most or all of my game art myself. The crux of my question is: how can I learn enough art to get beyond ...
4
votes
2answers
268 views
What kind of digitizing tablet did developers use back in the day?
I have had trouble getting the money together to buy a digitizing tablet, and it would cheer me up to know what kind of digitizing tablet the artists were using to create classic games like Super ...
0
votes
3answers
2k views
Where and how to obtain/buy good-looking 2D art sets [duplicate]
Possible Duplicate:
Where can I find free sprites and images?
I have developed a 2D engine which has a real lot of technology stuffed into it, but as I'm a programmer and a bad artist, I ...
8
votes
2answers
655 views
If you are a solo programmer, how do you manage the graphics artistry part?
If you are a solo programmer creating a game, what do you do for the graphics and art part?
Should I work with graphics artist to draw the characters and the environment? I don't know how to draw ...
4
votes
1answer
111 views
What are the skills an art student needs to learn to work in computer game industary?
I have a BA degree, but no experience in developing computer games or computer programming. What topics do I need to learn to find a job related to computer game development? Where should I start?
...
6
votes
3answers
578 views
How difficult and expensive would be to obtain 3D models for my game?
So, basically I'm looking for a way to get some 3D models and animations for my game.
I know this is kind of vague, but I don't need a precise answer, the details would be like this:
The 3D models ...
4
votes
3answers
353 views
Storing and Finding Art Assets
I've started down a line of art asset development that will allow me to (hopefully) reuse and improve assets for several games.
But how do I go about storing and finding them?
Let's say for example ...
2
votes
0answers
328 views
Free animation/sprite art [duplicate]
Possible Duplicate:
Where can I find free sprites and images?
I am looking for free to use (commercially) art for a small app I am making. Specifically I need some sort of animal (any ...
2
votes
2answers
288 views
Aquaria-like graphics look in 3DS Max?
I'm making a 2D game and I'm starting to think about graphics. I'm pretty good at 3D modelling, but I'm not very good at drawing or painting. I was wondering if there were settings, or even a renderer ...
1
vote
2answers
433 views
Game development: Art vs Programming [closed]
I'm a programmer and would like to get some perspective on the art / content creation part of game development.
Comparing a 2D platformer like Super Meat Boy and a high-end game like Crysis 2, what ...
5
votes
4answers
714 views
(Where) Can I learn to create art for my 2D games?
I'm currently bad at drawing. If I want to create something looking acceptable, it usually takes me hours and hours to fiddle around just to get the basic looks right.
I think that I'm not completely ...
6
votes
3answers
268 views
Exclusive ownership of game artwork
I'd like to pay an artist to create art assets for my game. Is it common for the client (myself in this case) to exclusively own all the artwork that I pay the artist to create and deliver? How can ...
2
votes
3answers
804 views
I'm a single developer making a game made of blocks. Can I make 3d characters made of blocks without looking like Minecraft?
I would like to differentiate the look as much as I can but yet it has to be within the limits of what is reasonable for a single programmer can do. I have alot of ideas that would make the game ...
0
votes
2answers
3k views
RPG Maker XP Style (2D Top-Down RPG) Sprites and Tilesets Collection
I'm creating a bunch of games similar in style to RPG Maker XP -- 2D, top-down style adventure/action/RPG. I used RPG Maker XP in the past, and their sprites are great. Their content is packaged into ...
6
votes
4answers
347 views
Do game companies usually provide their artists/modelers with drawing tablets?
Or do you have to provide your own? How essential are tablets for game development?
4
votes
3answers
900 views
Skybox textures for our solar system
For a solar system simulation project I'm looking for a good (semi-accurate) set of textures to texture the skybox.
I've already found these http://paulbourke.net/miscellaneous/starfield/ and we ...
123
votes
18answers
15k views
How does a single programmer make a game?
I have always been a software developer, but lately I've been wanting to get into games. The only thing stopping me is the fact that I'm a programmer, not an artist. I've made some simple stuff, ...
1
vote
0answers
139 views
How do I add curves to cylinders in Maya? [closed]
For my new assignment I have to make this bike in 3D in Maya. But I actually don't know how to curve cylinders for the frame and saddle of this bike.
To be more specific I added a image of the bike ...
18
votes
4answers
8k views
How can a programmer learn to draw 2D assets?
Are there any good tutorials for someone who wants to create 2D graphical game assets? Drawing classes for absolute beginners, preferably teaching skills that can be as relevant as possible to games - ...
2
votes
3answers
313 views
Level Design V.S. Modeler
From what I understand being a level designer and a character/environment/object/etc Modeler are two different jobs, yet sometimes it feels like a Modeler can also do the job of the level designer. I ...
1
vote
1answer
71 views
What do colleges such as Rocky Mountain College of Art and Design look for in a portfolio?
I really want to get into Rocky Mountain College of Art and Design (RMCAD), but I don't know if my skills are up to par. A representative came down today and she told me the requirements for the Game ...
14
votes
5answers
474 views
Rent-a-Coder style site for artists
My Google-fu is failing me: is there a site in the same vein as Rent a Coder, but for hiring artists? In particular, I'm looking for a site which fits the following criteria:
Allows me to specify ...
15
votes
3answers
2k views
How to procedurally (create) grow an artistic (2D) tree in real-time (L-System?)
Recently I programmed an L-system module, It got me interested further. I am a Plants vs Zombies junkie as well, really liked the concept of Tree of Wisdom. Would love to create similar procedural art ...
2
votes
0answers
366 views
stock/free artwork & graphic assets [duplicate]
Possible Duplicate:
Where can I find free sprites and images?
Open-source 3D models easily usable in OGRE3D/jMonkeyEngine
Are there any sites that offer quality graphical assets to use in ...
3
votes
3answers
593 views
What tool should I use for drawing 2D OpenGL shapes?
I'm working on a very simple OpenGL ES 2.0 game, and I'm not sure what tool to use to create the vertex data I need. My first thought was adobe illustrator, but I can't seem to find any info on how to ...
6
votes
1answer
481 views
How to create art assets for a 3d avatar editor
I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider ...
1
vote
2answers
684 views
Modern techniques for spriting
I would like to know the flow for making modern 2D game artwork.
How are the assets made nowadays? Bitmap? Vector-based? Hand-drawn and painted? Drawn digitally? Modeled in 3D and exported to ...
11
votes
1answer
595 views
How were art assets created in the late 16-bit/early 32-bit era?
How were 2d and 3d art assets typically created in the early-to-mid 1990's (16-bit and 32-bit eras?)
2
votes
1answer
179 views
Most efficient way to generate 2D portraits
I am not sure if this is a fitting question for gamedev, or if it is too art related. I am currently trying, to create 2D character protraits for my game.
At first I tried to draw them and even ...
11
votes
4answers
2k views
How much to pay for artwork in an indie game?
I am an indie developer and I need some detailed artwork. How much is reasonable to pay an artist for say 20 character designs? I know it depends on the artist's skills, etc, but I am wondering what ...
5
votes
2answers
5k views
Design sprites for games (iPhone game)
I'm not the very best at design, but I have looked for tutorials to design normal sprites for games (mobile devices), like background, ground and all that stuff in 2D. Are there any ...
9
votes
1answer
436 views
Outsourcing Artwork: Hourly or Per-Project?
I've hired people to produce art and graphics before, but only ever at a per-job rate and that has worked out well.
This question is for both artists and the people who hire them:
As a buyer, are ...
4
votes
6answers
423 views
Drawing to create game drafts
Man, I'm really bad at drawing...
I feel myself really ashamed because I cannot draw even a little nice sword... :(
The problem is, on game development (I will be on the programming part, relax!) I ...
16
votes
15answers
4k views
Simple game engines / development tools made with artists in mind?
I've been working in the 2d art side of games for a while now, and my full time job keeps me very busy on the art side of things, but I'm becoming more and more interested in learning to prototype my ...
5
votes
4answers
771 views
What is “pixel art”?
I'm interested in working as an artist in the game industry. Many job postings contain the phrase "pixel art". What exactly is pixel art?
1
vote
5answers
595 views
Should I go to a University or Trade school to be a Game artist?
Im a senior this year and I'm seriously looking at colleges that can help me get into the game in the Game industry. I've been told countless times it's better if I go to a University(Usc, Becker ...
20
votes
9answers
6k views
Tips and Tools for creating Spritesheet animations
I am looking for a tool that I can use to create sprite sheet easily.
Right now I am using Illustrator, but I can never get the center of the character in the exact position, so it looks like it is ...
8
votes
5answers
744 views
Style/technique to focus on for creating visual art assets efficiently
I'm mostly a programmer, but I'd like to be able to do competent work on other parts of games I make when working on solo projects.
What I'm specifically asking here is what sort of techniques or ...
2
votes
2answers
270 views
Opinions on using AE and/or Flash for 2D animation?
I am each day making the art in illustrator more complete and now comes the time where I decide to invest in an animation program/route. I hear at times for people to use Toon Boom but the problem is ...
3
votes
2answers
345 views
Importing real world models into a game engine
What are the hardware and software tools required to import physical worlds into a game engine? Can i use a HD camera to do that? What do the popular game engines support?
7
votes
4answers
507 views
Programmers/Designers: working with artists
Expanding on this question, what information do I need to communicate my artistic goals for a game to a professional artist?
Assuming I'm an indie programmer. and I've found or hired an artist to for ...
7
votes
2answers
2k views
How to create an endless scrolling background?
I need to add a scrolling background to a my game, the image is 512x512px. It's for a car game with two way traffic and I want to be able to cross over to the opposite side and drive against the ...
13
votes
7answers
7k views
What are some cool examples of procedural pixel shader effects? [closed]
What are some good examples of procedural or screen-space pixel shader effects? No code is necessary; I'm just looking for inspiration.
In particular, I'm looking for effects that are not dependent ...
16
votes
6answers
3k views
How can I improve or replace my programmer art?
Say I'm a programmer who has done his own sprites or 3d models which would fall into programmer-ish kind of art. What steps can I take in order to improve or replace my own art?
6
votes
6answers
4k views
Graphics for non-Graphics Designers
Are there resources for programmers with little to no graphics design talent, but still want to make good-enough graphics for their own programs? I'm interested in both 2d and 3d computer generated ...
28
votes
1answer
5k views
Rendering SVG art directly in XNA
Suppose I have a bunch of 2D art in some vectorized format such as SVG. Is there an easy-ish way to render that directly without having to implement a full SVG renderer myself?
Of course I could ...
3
votes
4answers
453 views
Which tools are artists using out there and how for game development to produce the material used by game programmers?
What processes, tools, methods are used by game artists to prepare materials for the programmers?
I am interested in tools (ie: photoshop, pixelmator, etc for drawing) and also how they are used ...