0
votes
2answers
264 views

Is it legal to reuse a 3D model as long as it has a new texture?

If I create a 3D model and texture for a client, say a house. Can I reuse that same 3D model, but apply a new texture and then legally use that in my own game? Is that enough of a difference? ...
0
votes
1answer
72 views

Animated rig improperly imported, unsure how to fix [closed]

In the following screenshot I have the elbow of a rigged human model in 3d studio max, as you can see it looks natural: http://i.imgur.com/CFozg.png Here it is in Unity: http://i.imgur.com/ltGib.png ...
2
votes
0answers
140 views

Blender move single UV point

Texturing in Blender and when I am moving UVs around in the UV/Image Editor I'm finding that I can't move a single UV point without moving all other UVs that are connected to the vertex. This seems ...
10
votes
5answers
607 views

Where can I pay artists to make models for my game?

Lets say I get some money for my hobby project, and I would like to start filling it up with good models, instead of some cheap placeholder ones. What are some sites where I can pay people to make ...
6
votes
3answers
578 views

How difficult and expensive would be to obtain 3D models for my game?

So, basically I'm looking for a way to get some 3D models and animations for my game. I know this is kind of vague, but I don't need a precise answer, the details would be like this: The 3D models ...
1
vote
0answers
139 views

How do I add curves to cylinders in Maya? [closed]

For my new assignment I have to make this bike in 3D in Maya. But I actually don't know how to curve cylinders for the frame and saddle of this bike. To be more specific I added a image of the bike ...