Application Programming Interface - the specification of the methods, classes, structures etc of software libraries and how they are to be used when developing applications using those libraries.

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Strange javascript error when using Kongregates API

In the hopes of finding a fellow unity3d developer also aiming for the Kongregate contest.. I've implemented the Kongregate API and can see that the game receives a call with my username and presents ...
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4answers
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Vertex Array Object (OpenGL)

I've just started out with OpenGL I still haven't really understood what Vertex Array Objects are and how they can be employed. If Vertex Buffer Object are used to store vertex data (such as their ...
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7answers
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Need 3D RPG development library/framework recommendations [closed]

I’m currently planning to develop an RPG. It will be a project I do in my free time. No pres-sure behind it. I’ll probably be doing it together with a friend and it’s just supposed to be a fun ...
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1answer
127 views

What is “Rapid” in reference to the MSN Games GDK?

I have herd a little talk about the MSN Games GDK lately, and what wondering what Rapid was. It sounds like some sort of testing environment, is this true? How can I get access to it? Or find out ...
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1answer
242 views

What is the “MSN Game API”?

The other day I herd this "MSN Game API" mentioned, but I can not find any information about it anywhere. This particular API seems to be for browser based games (Such as Flash, and ActiveX embedded ...
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1answer
703 views

Best API coverage for 2D game?

If one were to code a game for most versions of Windows, which API should be used? I know DirectDraw works from NT4 and up (although DirectDraw is emulated on NT4 with GDI). However, I am told ...
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3answers
1k views

what is the most popular mmorpg game that has an out-of-game api?

World of Warcraft is off the table, because of the "WOW Glider Lawsuit" of 2008. Also see: Where is Blizzards official World of Warcraft API? Eve Online has an API But, what is the MOST popular (in ...
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1answer
615 views

How to integrate PS3 & Xbox 360 games to Facebook?

After some research online, I am unable to find any concrete references for how to go about implementing Facebook functionality from either Xbox 360 or PS3 games. There is apparently some degree of ...
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API agnostic bridges (ie. OpenGL/D3D/Whatever). Do you use them, how you make them. Pro's and Con's

You are making a 3d engine. You want best of multiplatform worlds. Suddenly you realize that if you want to use Direct3D on Windows machines and OpenGL on OSX/Linux, you'll have to sacrifice supported ...