-2
votes
2answers
260 views

low level api or graphics library? [closed]

Well, I want to learn game development, I've already know a little bit about xna, ogre and DX but, I want to choose one of them and stick with it. I'm not trying to make a "directx vs xna, ogre vs ...
1
vote
1answer
510 views

Best API coverage for 2D game?

If one were to code a game for most versions of Windows, which API should be used? I know DirectDraw works from NT4 and up (although DirectDraw is emulated on NT4 with GDI). However, I am told ...
9
votes
5answers
543 views

API agnostic bridges (ie. OpenGL/D3D/Whatever). Do you use them, how you make them. Pro's and Con's

You are making a 3d engine. You want best of multiplatform worlds. Suddenly you realize that if you want to use Direct3D on Windows machines and OpenGL on OSX/Linux, you'll have to sacrifice supported ...