I'm stuck as to what is the best API to use for developing an android location-based multiplayer game, for a uni project. I know you can code "low level" networks with androids given libraries, but ...
How would it be possible to test for the presence of the ODK at run time? Currently I took this approach: private activityDelegate delegate; @Override public void onCreate(Bundle savedInstanceState) ...
I would like to ask the following regarding developing Tetris- and Angry Birds-like 2D games for Android: Is Java the official development language for Android? What free or commercial Android ...