2
votes
1answer
142 views

Does the feature level affect multisampling?

I'm using DirectX 11 with the feature level 9_3 even though my computer could run 11_0, but I want to support older hardware as well. I'm using CheckMultisampleQualityLevels to check whether multi ...
0
votes
1answer
346 views

XNA Multisampling only for 3D

I am working on a game which consists of 3D elements and a 2D GUI. I have it working properly, but I want to enable multisampling for only the 3D parts, and not the 2D Textures. Otherwise, the GUI ...
3
votes
1answer
1k views

What does multisampling skip or improve? (so it can be faster than supersampling)

I never really fully understood this, or found an article which explained all the steps in a friendly way. I'll start with what I do know already (which I hope do not contain misconceptions). I'm ...