The simulation of an in-game entity's motion, such as running or sitting or striking.

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Character Animation Architecture

Can anyone explain the general architecture typically used for 3D character animation? Are movements like walking and falling scripted against the skelton, and simply executed on input? If so, is ...
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2answers
2k views

anyone knows any open skeletal/bones 2d animations framework for java?

Some examples could be the animations framework used in Aquaria, or in Crimson Legend.
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What is a good tool for producing animated sprites? [closed]

Has anyone come across a software package that allows you to build animations in a similar way to how you can in Flash (i.e. using techniques such as tweens & bones & easings, etc) and then ...