Tagged Questions
0
votes
0answers
52 views
Flash CS6 Spritesheets and XNA
So new with Adobe Flash CS6 comes the new Feature to export Movie Clips as a Spritesheet which seems very nice!
I have a few questions to CS6:
http://imgur.com/enllkyL
Its nifty but it lost its "up ...
1
vote
1answer
203 views
Use FlxAnim to Animate a FlxSprite in Flixel on FlashBuilder
I am trying to animate a FlxSprite, whose image I loaded from an embedded sprite sheet. I instantiate the sprite like this:
// embedding a png file given a relative path
...
0
votes
1answer
359 views
How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?
In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials:
http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html
...
0
votes
1answer
225 views
Maintain proper symbol order when applying an armature in flash
I am trying to animate a character's leg in flash CS 5.5 for a game I am working on. I decided to use the bone tool because it's awesome. The problem I am having, however, is that for my character to ...
2
votes
2answers
2k views
Exporting the frames in a Flash CS5.5 animation and possibly creating the spritesheet
Some time ago, I asked a question here to know what would be the best way to create animations when making an Android game and I got great answers.
I did what people told me there by exporting each ...
0
votes
2answers
250 views
Dropping multiple objects using an array in Actionscript?
I'm trying to get these fireBalls to drop more often, I'm not sure if I'm using Math.random correctly.
Also, for some reason I'm getting a null reference because I think the fireBalls array waits for ...
5
votes
2answers
2k views
How to Export Flash Animation Data
I'd love for my partner, the artist, to be able to animate using flash movieclips and timelines. Then I, the programmer, would like to read the raw Flash info and re-program it into my engine of ...
0
votes
2answers
545 views
Creating pixel art / animation with flash
I have a friend that was the one creating graphics for my games. He left the town for some months (work, sigh) and I have tried to get in contact with him but it is impossible right now. Last talk I ...
4
votes
1answer
506 views
Is there a tool to import a sprite sheet into Flash as a frame-based animation?
I'm looking for a tool that can help create a Flash-based animation given a spritesheet -- basically the reverse of Spriteloq.
I'd like to take a sheet like the one below, import it into Flash, and ...
2
votes
1answer
578 views
Is there a 2d animation authoring GUI for creating C++ games?
I'm moving from Flash to C++, and am wondering if there are any tools out there that would let me author animation much like Flash does.
Basically I want a GUI that lets me layout sprites and specify ...
3
votes
2answers
576 views
How to store character moves (sprite animations)?
So I'm thinking about making a small rpg, mainly to test out different design patterns I've been learning about. But the one question that I'm not too sure on how to approach is how to store an array ...
2
votes
3answers
400 views
Managing flash animations for a game
Ok, I've been writing C# for a while, but I'm new to ActionScript, so this is a question about best practices.
We're developing a simple match game, where the user selects tiles and tries to match ...
8
votes
2answers
791 views
Easing Functions
I started to involve myself with easing functions (Flash AS3), came about in trying to understand TweenLite and Robert Penner's website: http://www.robertpenner.com/easing/
The question I have is ...