1
vote
1answer
173 views

How do you make a bullet ricochet off a vertical wall?

First things first. I am using C# with XNA. My game is top-down and the player can shoot bullets. I've managed to get the bullets to ricochet correctly off horizontal walls. Yet, despite using similar ...
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1answer
336 views

Using atan2 to calculate angle between two vectors

I understand that: atan2(vector.y, vector.x) = the angle between the vector and the X axis. But I wanted to know how to get the angle between two vectors using atan2. So I came across this solution: ...
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1answer
427 views

Calculate path of laser beam?

Lets say we have a laser beam emitter that has a position and an angle (in a 2D world to simplify things). The laser emitted from that emitter will start at that position, and continue heading in the ...