In 2D everything is easier to understand. I'm not enought experienced to join people who say that 3d is the same: you JUST need to add a dimension - THAT adding a dimension is my problem, bacause I ...
I'm creating a simple particle explosion but am stuck in finding the correct angle to rotate my particle. The effect I'm going for is similar to this: Where each particle is going outwards from the ...
I have a set of boxes which create a sort of path, they don't intersect very smoothy and to help that process I'm trying ot find a way to get an angle between them that can make it easier to generate ...