Android is an operating system for mobile devices developed and maintained by Google, Inc. This tag should contain specific programming questions about Android.

learn more… | top users | synonyms

0
votes
0answers
8 views

HTML5 game - Difference in layouts in webview of app and webpage

I have created a working prototype of an HTML5 game and tried to convert it into an android app using PhoneGap. My issue is that the layout of the screen is bigger in case of the webview of the app. ...
0
votes
0answers
27 views

Paint objects cause lower FPS by time

I'm creating squares on XML layout with Paint, you can see how exactly bellow: public class PaintObject extends View { Paint paint; public int x; public int y; public ...
0
votes
0answers
11 views

LibGDX Rotate 2D image with touchDragged() event

Objective: to rotate an image in the center of the screen with movement equal to left or right touchDragged event. Right now I have a basic Stage that is created and adds an actor (centerMass.png) ...
0
votes
0answers
34 views

Removing no longer used paint out of screen

I have Paint, like this: Paint paint = new Paint(); paint = new Paint(Paint.ANTI_ALIAS_FLAG); paint.setStyle(Paint.Style.FILL); paint.setStrokeWidth(5); paint.setColor(Color.BLUE); and I'm drawing ...
0
votes
0answers
29 views

LibGDX works well on android 4 and very bad on android 5 and 6

I have a problem with my game. The game is made with libgdx, scene2d and box2d and it uses an AssetManager. I tested this app on all my devices and here it is the results: Galaxy S3, android 4 ...
0
votes
0answers
25 views

POST & push for turn-based network?

Can you create a viable two player turn-based networking implementation using only REST API for outbound and push for inbound data? If a game is comprised of, on average, 30 moves, is it a bad idea to ...
0
votes
0answers
16 views

Is it necessary to publish the game App on store in a way work Autocomplete Deep linking

App indexing , Deep linking and Auto complete feature in my game , so Whenever i open the Game it shows the recorded pages of the Game in Auto complete of the Google App , i.e of-course the Start of ...
0
votes
0answers
5 views

Why music doesn't play when I export the apk on Gamemaker on Android?

I have made a simple app with buttons and when you press any of them a specific sound plays. I tested that on Windows and the sounds work properly. I also tested that on Android and it also works, but ...
0
votes
0answers
14 views

Direction buttons for Android game

I am new to Android development and i am trying to develop a game. I have a basket which is used to catch different objects which are falling down randomly. Now to catch those objects, i am currently ...
0
votes
0answers
25 views

HorizontalScrollView with multiple views in one “frame”

I have ImageButton, with TextView and ImagaView inside it. I have six of these. So I want to implement them into HorizontalScrollView. I remember I had one HorizontalScrollView with images some time ...
0
votes
0answers
36 views

unity UI buttons staying highlighted after touch

i have a touch dpad giving me some weird issues i havent experienced in older versions of unity. after building the game and running on android i am noticing that some touches to the dpad are leaving ...
0
votes
0answers
10 views

Libdgx and Overlap2D export settings for Android

So I have a problem when exporting assets from Overlap2D to Android Studio project location. When setting up libgdx I set the project to be for desktop and android and selected Overlap2D extension. ...
0
votes
0answers
8 views

Is there a specific file in the NDK that I need to link Unity3d to?

This is Android Development. I'm having issues with Unity saying that Android NDK isnt installed. I gave it the file path to the NDK directory. Its the exact NDK it told me to install (Unity). Do i ...
0
votes
0answers
27 views

Unity Android character controll with UI Buttons

So I'm trying to find a good tutorial which will explain how to controll character in 2D game when button is clicked (left, right, jump button). All the tutorials I've found are outdated and not ...
0
votes
0answers
59 views

How to update projectile trajectory point?

I am a new game developer, I am making a game, but I have a problem, I don't know how I can update my trajectory point in OnDraw method. Could anyone please help me? Thank you! Here is my code: ...
0
votes
0answers
20 views

AdMob Banner appears 960x150 instead of 320x50 in libGdx - what's wrong here?

I am a bit helpless with this strange effect from AdMob. AdView is instanciated in code and so is the relative layout and libGdx view. View view = ...
0
votes
0answers
72 views

Standard file path for pictures in Android

I created a png file from an RenderTexture and I can save it to the standard directory in Windows. Now I want to do the same in Android. How can I get the standard picture path?
0
votes
0answers
39 views

LibGDX - black bars, FitViewport and drawing background

actually I'm creating game in LibGDX and i have few problems. I'm trying to solve resolution and aspect ratio problem by using FitViewport but i want to dispose black bars which occur when resolution ...
0
votes
0answers
50 views

Unity3D - Android build has no Internet Access

I'm having trouble connecting to the internet in an Android build. I created a simple program that checks if there is an connection. Also I set in 'Edit > Project Settings > Player' the Internet ...
0
votes
0answers
17 views

Physics2D lag on increased timescale Unity

I have been working on an infinite runner kind of game in which i am trying to implement a speedup powerup kind of thing . Something that will allow me to boost through the levels at a high speed I ...
0
votes
0answers
25 views

Is this how I use activities in android studio?

I'm a student who is just stepping into android game development. I'd like to create a text-based RPG game for android and started to learn about Android Studio (I think Android Studio is enough ...
0
votes
0answers
53 views

Share Image on Android Application from Unity Game

I've captured screenshot in my game when player dies. I've following code to capture screen shot. RenderTexture rt = new RenderTexture (800, 600, 24); MainCamera.targetTexture = rt; ...
0
votes
0answers
21 views

Ads are loading, but not showing?

TL;DR: My interstitial ads in my game are successfully loading, but when I call .show() on them, they don't show up! I have followed these directions, and the ads load succesfully, but don't show ...
0
votes
0answers
53 views

Unity bloom effect doesn't work on some mobile devices

I tried to implement bloom effect (standart Unity asset) to my game but after make android build bloom stops work on some devices e.g on Samsung galaxy s3 it's fine but on Samsung galaxy s5 it's not. ...
0
votes
0answers
12 views

Overlaying interactive Content over the stream from a camera in a native iOS/Android app

I'm making a game for iOS/Android that requires the user to point their phone at a scene and interact with a 3D object that is overlaid over the stream from their camera. The object is a fairly simple ...
0
votes
0answers
79 views

Implementing BaseGameUtils with LibGDX for Google Game Services

I'm developing a game for Android in Java using Android Studio and LibGDX. I'm trying to implement the Google Game Services inside my game but I'm having trouble using the BaseGameUtils. Every time I ...
0
votes
0answers
39 views

OpenGL ES 2.0 how to access LUT

I've created a look up table for my fragment shader and I'm passing it in as a uniform float array. uniform float hueLut[360]; My program works fine on most devices but I ran across one device ...
0
votes
0answers
32 views

Move/Rotate 3d multiple objects w.r.t. to one another in libgdx

I have two blender objects in .g3dj format. Below is the code : private void createBaseArm1(){ // Now load the model by name from asset folder baseArm1 = ...
0
votes
0answers
67 views

Bloom does not work for Mobile [Unity]

I've added the Mobile Bloom shader to the camera and I have Emissive HDR objects in my scene and I've set the graphics quality to the highest. I do not have anti-aliasing enabled but the bloom effect ...
0
votes
0answers
37 views

get object location in 3d view libgdx

Below is the code of rendering the .g3dl model. I am trying to find the x, y, z co-ordinates of model's top view in 3d (Android) from origin (0, 0, 0) using calculateBoundingBox. I am stuck with no ...
0
votes
0answers
36 views

Stretch Textures to screen width and height with StretchViewport

I have an orthographic camera that have viewportWidth = 540 and viewporHeight = 960. My backgrund texture is 1080x1920 pixels. How can i resize the texture to fit the camera using a StrechViewport. ...
0
votes
0answers
50 views

Problem with google analytics referral tracking in Unity3D game on Android

In my recent game I used google analytics plugin for unity. Link here: https://github.com/googleanalytics/google-analytics-plugin-for-unity Everything works fine but I'm unable to track install ...
0
votes
0answers
28 views

Simple OpenGL ES 2 program fails

I'm stuck on a very simple OpenGL ES application from 2 days now. I am a "beginner" OpenGL developer, and this is my first attempt at the ES version on android. This is a VERY simple app, the usual ...
0
votes
0answers
25 views

Libgdx moving a body sequence

How can I move a body (box2d) to different points in an order. Like first it moves to 100,200 then to 200, 450 and so on? I've tried actions(and actor) but I can't get the point where the body is ...
0
votes
0answers
177 views

Unity crash on development build

Every time I check the development build, my game crashes just after turning my screen black. To be more specific, I've tried to create a development build of my game using Unity 5.3 on Windows 8. I ...
0
votes
0answers
25 views

Admob Hiding and Showing ads beginning android games screens

I am writing a game using the 2D screens framework from the book Beginning Android Games. I have used the tutorials here to place ads in my app and modified my GLGame class accordingly.I want to ads ...
0
votes
0answers
30 views

Do I restart the service?

I have a long running service in my game, that consists of two threads. //MY SERVICE: if(userEnabledProcessOne) //Shared preference value that I'm getting from the settings of my app based on a ...
0
votes
0answers
52 views

HashMap or LinkedList

I'm working on a 2D game for Android using LibGDX in Java. In my game I got lots of enemies, bullets and other stuff. I hold a hash map, which every cell holds a reference to an array list of that ...
0
votes
0answers
50 views

Alternative Sound lib with LibGDX

i'm making a 2D game for Android in Java using LibGDX. I find LibGDX sound management not good enough for me. I wonder if it's possible to use an external lib for playing and managing the sound and ...
0
votes
0answers
103 views

How can I change the color of the default android drawable star?

I asked a question before and I got an answer to do this: Drawable drawable = getResources().getDrawable(android.R.drawable.btn_star); drawable.setColorFilter(Color.YELLOW, ...
0
votes
0answers
38 views

Create a new layout?

After the user gets to a certain score in my game, I wan't to display a medal next to the users name. Doing this pro grammatically will make the image disappear after the user leaves the app. How can ...
0
votes
0answers
229 views

Surface View show black screen

i need necessary help! please anyone?! My GamePanel's Surface View show black screen (or don't show at all) on testing even though in the code every-thing looks fine!! Am i missing something?! Note: ...
0
votes
0answers
25 views

how to pin down a sprite partly in unity?

I am working on a simple do not let the bombs hit the floor game for android. You control a stick which can rotate to left or right depending on where on the screen you touch (left or right). But I ...
0
votes
0answers
27 views

Adding a score element to your android game

I said I'd show the following 3 classes so that you know exactly what I'm doing. The three class I posted are used in a game I'm working on and they are concerned with the login and register part of ...
0
votes
0answers
24 views

Different layouts?

I have had trouble in the past with optimizing my game for different layouts, so that the players don't see the game in different ways on different screens. Someone told me that the normal directory ...
0
votes
0answers
73 views

“Choppy” visual of game

I'm using interpolation to move objects on scene smoothly and in same speed. But in reality it looks like they are not moving smoothly - it looks like as game is running at 15 FPS or something like ...
0
votes
0answers
55 views

How to pass a java string variable from android activity to unity3d C# script variable?

Require some help to pass custom autogenerated text from android activity to unity3d activity being started.
0
votes
0answers
69 views

Google Play Games, Inbox Freezing

I am developing a game that uses Google Play Games and turn-based multiplayer. I have the latest Google Play Games 3.5.17 on my Android 5.0 phone. The problem I have is that, after a while of using ...
0
votes
0answers
145 views

Update the Android Gallery after take a screenshot from android device using unity3d

Currently we are working on "Update the Android Gallery after take a screenshot Here follows our issues: The problem is that we are having a button,when we click on the button the photo gets saved in ...
0
votes
0answers
89 views

Landscape mode for game?

TL;DR: I have made 8 new layouts for each activity layout, but they are not showing up. For example, I have a layout-land directory with a layout, but that layout doesn't show up when I turn my phone ...