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Problems with computermove in tctactoe android java

I have problems with the computerMove in tictactoe. I am trying to do a method with matrix, but I do not know how to do it in a good way. I have done an array with button which the game board will be, ...
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1answer
38 views

UnityException: Unable to install APK! Installation failed. See the Console for details

I got this error message when trying to build and run on Android actual device. UnityException: Unable to install APK! Installation failed. See the Console for details. ...
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1answer
21 views

Unity - Main manifest has <uses-sdk android:minSdkVersion='9'> but library uses minSdkVersion='17'

I got this error message when trying to build and run for Android. Error: [Temp/StagingArea/AndroidManifest-main.xml:22, ...
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26 views

Render 3D model files like dwg,.fbx,.obj on Android. Which 3D engine should i choose? [on hold]

I am an Android/Java developer and i don't have any experience/skills in gaming and c/c++. I have to create an application for android, This application should be able to load the 3D model ...
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16 views

Info about java applet (validity and performance) for develop a game [on hold]

I program in C++ and Java, and i know the basic structure on how java applet works (i've made one for educational purpose, only awt btw). As hobby i want to try to develop a game, but i don't know ...
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17 views

LibGDX strange status bar in background [BUG]

I released an app and I noticed that some devices has a strange "bug" which I don't know if it's caused by Android, me or LibGDX. That bug is related to status bar, normally app let you see the bar ...
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1answer
19 views

Is there such thing as a hybrid View that combines SurfaceView and GridView in Android?

I am trying to develop several Android games that work on a grid system. I will need to update the game surface frequently, so using a GridLayout does not seem to be a good option. The frequent ...
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27 views

Basic vertex shader, moving

I am new in shader concepts and I am trying to implement a sprite of 8x8 in OpenGL ES. I want to move the texture in the vertex shader but I cant figure out how to this, my code may be wrong, feel ...
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23 views

LibGDX music doesn't play anymore after x times

In my App I added two sounds, the first is played when the gamescreen start the second when the game is going to game Over screen. Everything works fine but after about 12-13 games the second sound ...
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1answer
19 views

Actor not taking touch libGDX

I am trying to handle the touch of one of the Actors in the stage. The following is the code I have written: public class MyGame extends ApplicationAdapter { private GameStage gameStage; //Game ...
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6 views

Flash Icons do not show up with Android Lollipop

I am working on a few games based in Adobe Flash, and the Air Runtime. In Android KitKat and below, when doing local tests on devices,everything was perfectly fine. However, upon upgrading a testing ...
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39 views

Which is the best Platform/Engine for a beginner for developing an Android game with following specifications [closed]

This is a very general question for which I wouldn't mind getting equally general answer. I want to develop a simple 2D android game with following specifications: 1> A 3D object that rotates in all ...
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1answer
25 views

Moving texture OpenGL ES 2.0

I am trying to implement a sprite of 8 columns and 8 rows in OpenGL ES 2.0 I made appear the first imagen but I cant figure out how to translate the Texture matrix in OpenGL ES 2.0 , the equivalent of ...
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22 views

libGdx extending the simple game tutorial texture in screen is not working

I have been following this tutorial in the libGdx wiki. I copied and pasted the code as is into my IDE (Android IDE because I do not have a computer to run Eclipse on and don't want to fork up $200 ...
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1answer
14 views

Android Density Independent Pixel Drawables Resource Folder

I'm trying to get to grips with DIP in Android (using Eclipse). I'm writing a little game with OpenGL ES 2.0. Could I get some guidance and tips on what I'm not understanding/doing right. From what I ...
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1answer
32 views

Touch Input with Event Trigger. How to handle with it properly

Hello Community, Since this is my first post I wanted to say hello. As every beginner developer I have a lot of problems. Below one of them: I wrote simple script to control my 'Player' object: ...
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27 views

2.5D platform Android Game

I am a beginner to game development, so far I just made a top/down scroll shooter with canvas in Android, and I now wanto to make a 2.5D platform game like good old SNES, I am thinking of making it ...
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27 views

How to do movement controls for android device?

I am having problems with this. I am a new game developer and I am using a Unity tutorial. But I want to add touch input for car movement to left and right.How can I do this? using UnityEngine; using ...
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2answers
38 views

How to set black borders in rubik cube using opengl GLSurfaceView android java

I am new in android game development.I have a problems to set the cube face color with black border. public void setupSides() { int i, j, k; // Paint back blue i=0; for(j=0; j<dim; j+=1) { ...
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0answers
52 views

Why does physics interpolation give me periodic jumps/flickers?

I have seen this question but it didn't solve the problem. I have followed the same steps as in this article. What I notice in my Android game is that my interpolation alpha (or fraction or ...
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1answer
27 views

OpenGL ES 2.0 basic camera issues

I am having issues with the camera, I cant find how to invert the AXIS Now A point is 0,0,0 B point is 1,0,0 C point is 0,0,1 What I want is A point 0,0,0 B point 0,0,1 C point 1,0,0 ...
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1answer
109 views

What would cause my script generated buttons and text to show in Unity and not on my phone?

I am using Unity 5 and the built in GUI tools. My static GUI shows up just fine which makes me think it's not a text/font issue or some such. Again, it all looks good in the Unity editor when I hit ...
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37 views

Transparency in GLSurfaceView

I am new in game development .I have a class which extends GLSurfaceview and we add this class in xml file and that xml file pass in main activity i want to make transparent that class. we already use ...
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1answer
24 views

cocos2d-android collision map

How collision map? I have call: // Get TMX Map and associated layers/groups _map = CCTMXTiledMap.tiledMap("mapdemo.tmx"); _background = _map.layerNamed("Background"); _objects = ...
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How to zoom and scroll in libGdx?

I am trying to both A.) Pinch zoom my game scene and B.) Move (scroll) my game scene but I have not found many examples. I learn more by examples than by reading API documentation (although I am ...
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25 views

In OpenGL on Android, how do I give quads a border color?

I am new to game development and I'm working on a Rubiks cube game in Android using OpenGL. I want to create a cube with black borders, but I can only manage to set the fill color: GLColor[] colors ...
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1answer
20 views

Libgdx bouncy effect in a wall

I have an element inside the screen and I want to set my phone's bounds as a wall where elements are bouncing. I want it to be physically correct. How to do this?
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1answer
29 views

Libgdx Drawing a triangle cannot resolve method “render ”

I am looking to draw a triangle. I found a lot of code such as : https://github.com/libgdx/libgdx/wiki/My-First-Triangle-%28Example%29 The code I found are old I think; if I use ...
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1answer
30 views

Android - animating spritesheets

I'm creating a basic endless runner game on Android using SurfaceView. I have background that recreates itself constantly, which was simple enough. One problem I've always had is getting my head ...
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73 views

Android Studio libgdx multiplayer

Does anyone know if it's possible to setup a multiplayer game using libgdx in Android Studio? I've been trying to convert my game to multiplayer using all kinds of tutorials on libgdx & ...
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9 views

Android app not installing because of more files in streaming asset folder

I have created a game which contains some videos, I have put them in Streaming Assets folder. The main problem is if the number of videos increases more than 6, app will not install else it will ...
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1answer
31 views

What's the size of library in unity for android?

In unity3d what is the size of library compiled into apk. Is that affect when i make game without any physics(2d or 3d) or when making 2d or 3d game.
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2answers
29 views

Unity3d - deploy game to android device off site

I am using Unity3d to develop my game and my friend with android device wanted to test it. I am natively IOS developer and have no knowledge of deploying Android platform. What do I need other than ...
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1answer
63 views

Bad performance using VBO with OpenGL ES in Android

I'm making an Android app and I need to draw some polygons using OpenGL ES. I'm able to render them but I'm disappointed with performance. I updated the code to use VBO but I didn't notice any ...
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1answer
18 views

Image drawing then blackscreen on AVD using cordova

I have an issue on my android JS based game, the game displays well for 1 second then total blackscreen. window.requestAnimFrame = (function(){ return window.requestAnimationFrame || ...
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1answer
78 views

How do I refer to a native library with Unity 5 on Android?

I have a library called mylibandroid.a. This is given to me by another developer. I also have the iOS version of this lib, and have been able to access it from Unity. It is supposedly built for ...
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1answer
51 views

How to make TMXTiledMap responsive?

I've been struggling with Cocos2d-x (C++) and finally I got to the point I feel more or less comfortable with that. My game is a 2D car-based one, with a straight infinite map where I've finally been ...
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1answer
87 views

Implementing Spine animations in Libgdx

I've been searching a lot for a guide on how to implement 2D animations exported from Spine to Libgdx, but all I could find was outdated tutorials and source codes. I can handle basic Libgdx but Spine ...
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42 views

error in post a screen shot of game scores with Android Intent in LIbgdx game

I want to post a screen shot of my game on social apps. I have developed this game using Libgdx framework. I have created an interface in Core class. Here is its Intent share specific code. ...
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53 views

Monogame 3.3 SoundEffect play Freezes

After using Monogame 3.3 with Xamarin Android, SoundEffect.Play method freezes the game. I try to convert wav files 8bit mono, 16bit mono no changes. This error on Samsung T101 android 4.0.3 but ...
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1answer
59 views

OpenGL ES 2.0 2D-Image displaying

I have followed the official OpenGL ES tutorial to create a working OpenGL-environment. I have been able to do anything I wanted to except for displaying 2D-images. To do so I worked through this ...
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1answer
188 views

Unity Remote 4 on Galaxy S5 won't connect to Unity 5

I'm having some trouble connecting Unity Remote 4 to Unity 5. I'm using a Samsung Galaxy S5. I've searched a bit and the other solutions with other phones aren't working for me. What I've tried so ...
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1answer
52 views

Libgdx - Jumping, What am i doing wrong?

I really can't work out whats wrong with my code. I have an input listener for gestures, when I Swipe the position goes up on the y axis fine but he doesn't come back down, if with Gravity added. I'll ...
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1answer
53 views

Google Play Game Services real-time multiplayer secure game data architecture

Is it secure to allow all game clients in a multiplayer game session to store sensitive opponent player data which should be revealed in the UI only upon a certain action (e.g. enemy building type ...
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0answers
53 views

Unity: why game app on Android takes up much more memory than Unity Profiler reports?

We are profiling a game app on Android 4.4.2 device via Unity’s ADB profiling. We have set up ADB profiling following the official guide: http://docs.unity3d.com/Manual/Profiler.html The ADB ...
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2answers
64 views

GestureDetection Issues - How do I make my Actor jump on Swipe?

I've been trying to solve this for hours now, In theory I totally understand how the GestureDetector works but I'm trying to integrate it with the Libgdx SuperJumper Tutorial (for now). Here: ...
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1answer
54 views

Easy method of obtaining texture coordinates for sprite sheet

In my (OpenGL ES 2.0 Android) game, I use 2 types of Sprite Sheets. In one type all sprites/frames are of equal size and in the other they are all different shapes and sizes. It is the latter one to ...
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1answer
66 views

Why the size of my game increased on deploying it to Android using Unity3D?

When I deployed the game to 'Web Player', it's size was just 2.4 MB but when I deployed it to 'Android', it's size got increased to 38 MB. Why this happened? Please answer this, I can't provide any ...
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1answer
56 views

Coding a left/right object movement C# script for android phones in unity

I have 2 spheres and a cube on screen. I'm experimenting to make a 'left/right movement script' for the cube so that when I touch the left sphere, the cube moves left-wards and when I touch the ...
2
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1answer
61 views

unable to use two gestures simultaneously

I have a class implementing gesture listener in libgdx. I want to use longpress gesture in one half of the screen and fling gesture in other part of the screen simultaneously. public class ...