AndEngine is a free Open Source 2D OpenGL Game Engine for the Android platform.

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2answers
765 views

Android Game, Blurring effect while moving camera

I have posted this issue on stackoverflow, but unfortunately nobody couldn't find solution, maybe someone here know this. I'm developing Side Scroll 2D Game, using AND ENGINE ...
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1answer
2k views

Andengine Traffic game: moving sprites along path on map

I'm developing simple traffic educational game like https://market.android.com/details?id=cz.allianz.krizovatky.android . When the player taps on car sprite, it started to move with other cars. If ...
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2answers
781 views

Ground for 2D AndEngine game with physics

I am using AndEngine to create a 2D Game for Android platform using Java and AndEngine. I have learned how to use Tiled editor to create tiled maps. The only problem I am having is that I don't know ...
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3answers
707 views

How should I structure my classes to allow for multithreaded simulation?

In my game, there are plots of land with buildings (houses, resource centers). Buildings like houses have tenants, rooms, add-ons, et cetera, and there are several values that have to be simulated ...
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2answers
2k views

How can I fix Dalvik conversion errors during the build of an AndEngine game?

Recently I started learning AndEngine for Android. I began by implementing its examples, but I am getting problem with conversion of assets to the Dalvik format. I read elsewhere that if this problem ...
2
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2answers
394 views

What causes “ETC1 cannot be resolved” errors when building AndEngine?

I just got the latest AndEngine code from Mercurial, added Android 1.6 to my Order/Export tab, and cleaned everything (including a "Fix" command as instructed by the console). Regardless of which ...
1
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1answer
470 views

How do I calculate logical velocity / direction?

I have a simple jBox2D (Java) implementation of a world with couple of Circle bodies that at the begining are static. I want to make them movable when the user touches the circle. But I want them to ...
6
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3answers
6k views

How to remove a box2d body when collision happens?

I’m still new to java and android programming and I am having so much trouble Removing an object when collision happens. I looked around the web and found that I should never handle removing BOX2D ...
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1answer
284 views

Why does this code work for a stationary object, but not a moving one?

I use the following chunk of code to make bullets that fire towards the player's ship: @Override public void onTimePassed(final TimerHandler pTimerHandler) { pTimerHandler.reset(); ...
2
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1answer
356 views

Why does my game freeze when I try and display a menu?

I make a MenuScene when my Game loads, which grabs some intro text from levelData and displays it and a button to start playing the level. When the MenuScene is created and displayed in ...
2
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4answers
3k views

How do I detect pixel-level collision using andEngine?

I'm developing a game for Android using andEngine, and I need to detect collisions only when two objects visually collide (not in blank space of the image). In J2ME, I'm able to do that using ...
4
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3answers
1k views

Does AndEngine have a way to manage scenes?

Does AndEngine have a way to manage scenes (for example, main splash, menu, options, main game), and should I use a different scene per activity?
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2answers
2k views

How do I place a progress bar in andEngine?

I am developing game using andEngine. I need to place a progress bar in my game to denote time remaining in the game. Is there a built-in method for doing this in andEngine? My searches only turned up ...