0
votes
1answer
40 views

How to set LinearVelocity exactly in onSceneTouchEvent?

I'm beginner in Android programming. And i use AndEngine GLS2 with Body and AnimatedSprite. I have a object ball and i want to move it to follow my hand. This is description for my idea: And my ...
0
votes
0answers
82 views

How can I know when a scene is fully-created in Andengine?

I am using a scene manager like this. How can I know if a scene is fully created and visible on the screen, as it seems that the GameScene listens for touch events while the loading scene is still ...
1
vote
1answer
215 views

Creating big scene and little size chasing camera

I would like to create a climb based game, so I need to have a big scene and a camera that cover only a little part of it and chase my player. This image explains easier what I want: How can I do ...
1
vote
1answer
258 views

Cost of changing scene in andengine

I'm working on a simple 2d puzzle with small textures (in count and quantity). Now after I finished the game logic I'm considering tow options to switch between levels: Remove all objects manually ...
2
votes
1answer
1k views

Showing Parallax entity and AutoParallax entity on same scene in AndEngine

How do I create both a parallax background and an autoparallax background in the same scene using andengine? The problem is, I want one entity to move at a constant speed regardless of the camera's ...
0
votes
1answer
466 views

set TouchEvent to every particle in SpriteParticleSystem in andEngine livewallpaper

All I have working on andEngine Live wallpaper and I have use SpriteParticleSystem. I want to add touch event to every Sprite of SpriteParticleSystem and remove that sprite from scene. I have use ...
1
vote
1answer
3k views

Problem switching Scenes in AndEngine [closed]

I am Developing a game in AndEngine Gles2. I have splash scene, loading scene, menu scene and Level1 scene. I am using a Screen Manager to manage all scenes so I can easily switch between splash, ...