I have a Wheel sprite and i am rotating it using Physics RevoluteJointDef. Its rotating. But problem is how i can make wheel to start moving fast. It took the speed after sometime like real. // ...
I want to implement Fortune wheel in Andengine. The wheel would start spinning based on the speed of a finger fling. Then it would stop slowly like real Fortune wheel. What I am able to do now is to ...
If I scale a sprite at its centre, then try to rotate it around its centre as well, the rotation does not occur around its centre. If you need to rotate, for example a scaled ball,the way its working ...
Possible Duplicate: How to Align Gun with Bullets Hi all i have a problem in my Andengine code, I need , when I touch the screen, shoot a bullet from the cannon (in the same direction of ...
I've got a virtual clock. The clock consists of the actual clock sprite, and a hand to go over it. I'm able to set how long the clock duration is. Say I set it to: 5 seconds. While the clock time is ...