0
votes
0answers
44 views

setChaseEntity freezes or jitters the AnimatedSprite

I'm trying to implement setChaseEntity method in a physics based app. I wrote the below code which has an animated sprite ans as the player. The player is movable and it can jump. When i try to focus ...
0
votes
0answers
188 views

Spin wheel with gesture in Andengine

I want to implement Fortune wheel in Andengine. The wheel would start spinning based on the speed of a finger fling. Then it would stop slowly like real Fortune wheel. What I am able to do now is to ...
0
votes
1answer
312 views

How do I implement swipe-to-throw in Andengine?

I have a ball sprite and I apply physics to it when the user swipes on it. I'd like the ball to start moving in the direction of the swipe, similarly to how Paper Toss works. How can I do this?
3
votes
0answers
133 views

How to make the Angry Birds “shot arch” dotted line? [duplicate]

I am making a game that includes 2D projectile flight paths like that of Angry Birds. Angry Birds employs the notion that a previous shot is shown with a dotted line "arch" showing the player where ...
3
votes
4answers
3k views

How to move a sprite automatically using a physicsHandler in Andengine?

I use a DigitalOnScreenControl (knob with a four-directional arrow control) to move the entity and the entity which is bound to a physicsHandler. physicsHandler.setEntity(sprite); ...
4
votes
1answer
1k views

AndEngine: Density, Elasticity, Friction, Gravity concepts

I am new to AndEngine. I have seen some physics examples from AndEngine Example package. I want to know the role of density, elasticity, friction and gravity while implementing physics. How they ...
6
votes
2answers
640 views

Show path of a body of where it should go after linear impulse is applied

I am making a game with Andengine and Box2D. I have a dynamic body and I apply linear impulse on the body to move it around when the user have touched the screen. Now I want to show the path where ...
1
vote
1answer
442 views

Change density of the body dynamically

In my game, I want to change density of my body object when it collide with other objects. I found something like following to change density but further I could not able to find any hint for this. So ...