Tagged Questions
3
votes
3answers
523 views
How to move a sprite automatically using a physicsHandler in Andengine?
I use a DigitalOnScreenControl (knob with a four-directional arrow control) to move the entity and the entity which is bound to a physicsHandler.
physicsHandler.setEntity(sprite);
...
3
votes
1answer
537 views
AndEngine: Density, Elasticity, Friction, Gravity concepts
I am new to AndEngine. I have seen some physics examples from AndEngine Example package. I want to know the role of density, elasticity, friction and gravity while implementing physics. How they ...
2
votes
1answer
215 views
Show path of a body of where it should go after linear impulse is applied
I am making a game with Andengine and Box2D. I have a dynamic body and I apply linear impulse on the body to move it around when the user have touched the screen.
Now I want to show the path where ...
0
votes
1answer
227 views
Change density of the body dynamically
In my game, I want to change density of my body object when it collide with other objects. I found something like following to change density but further I could not able to find any hint for this. So ...
