I am new to game development. After observing some AndEngine code snippets, I am trying to figure out which camera would be best suitable for my 2D game. Either it's BoundCamera, SmoothCamera or ...
I would like to create a climb based game, so I need to have a big scene and a camera that cover only a little part of it and chase my player. This image explains easier what I want: How can I do ...
I am developing side scrolling game using AndEngine, and looking for additional camera control. I would like to view the whole level and then zoom/pan the camera to the left corner of the scene. ...
I am playing around with the AndEngine Race Game example. I am trying to make the camera follow the car as the player moves around. The Tile Map is larger than the player's screen but the camera ...