Should there be a specific link between the characters height as well as the tile size for the tile maps? That is if a tile is 32x32 does that mean that a character sprite has to be the same size? ...
I would like to create a climb based game, so I need to have a big scene and a camera that cover only a little part of it and chase my player. This image explains easier what I want: How can I do ...
In AndEngine, many times we create a TextureRegion for our sprite. We can move this region around the scene but when I connect that region to a physics body I end up being able to use either one to ...
I'm about to start developing a sidescrolling game where the players goal is to travel as far as he can in the horizontal axis before touching down. Note that I do not need to ever travel back on the ...
I have posted this issue on stackoverflow, but unfortunately nobody couldn't find solution, maybe someone here know this. I'm developing Side Scroll 2D Game, using AND ENGINE ...