AndEngine is a free Open Source 2D OpenGL Game Engine for the Android platform.

learn more… | top users | synonyms (1)

0
votes
0answers
75 views

How do I manually create a .atlas file?

I am trying to learn Andengine, and it seems it does not support sprites in any other way other thab a Texture Atlas. I am using the Android AIDE app and importing the older Andengine .JAR because I ...
2
votes
1answer
26 views

Rendering curved text in AndEngine

I'm trying to implement a small game using AndEngine and I have a question about the Text. More specifically, I'm wondering if it is possible to deform the text so that you can have a "curved" text or ...
0
votes
0answers
60 views

How to clip or mask entity in adnroid/andengine?

I want to implement masking with sprite in Andengine. I want same functionality as in ios class called SKCropNode which works like an masking node! Is there any workaround like this in ...
0
votes
0answers
42 views

Game restarts after facebook login in andengine

I have created game in which i have used facebook login after successful login i am redirected to my splashscreen i don't want to go to splashscreen instead i want to open another scene but i don't ...
3
votes
1answer
98 views

Texture loading: Everything at once OR un-/loading the needed assets? [duplicate]

Good evening. We've been developing quite a huge game for android on the basis of AndEngine. So we have a lot of assets to load, especially textures. At the moment everything (sound, textures etc) ...
0
votes
1answer
80 views

Android OpenGL: Use several Textures for one Animated Sprite

Good evening. I'm programming an Android Game. To reduce the amount of textures that need to be loaded (OpenGL ES 2.0) I've created several spritesheets of size 1024x1024. Some frames of the same ...
0
votes
0answers
32 views

AndEngine: paint in my scene

In my app I want to paint in a scene but I have a problem with primitive elements; I tried to use a "Line" but I can't draw a line with a big size line, so I tried a "Ellipse" but if my color-swipe ...
0
votes
1answer
51 views

Why the triangulated body in box@d as a sensor is not treated as one but separate triangle bodies?

I am making simple game - kind of race game, where you see from the "sky" your sprites with circle Box2D bodies attached and they have to move along some path/track. My idea was to detect if they will ...
0
votes
0answers
77 views

AndEngine: get color or trasparence in a sprite

In my app I want detect when the touch in a sprite in in the trasparence and not, my code class is this: package org.andengine.examples; import android.graphics.Bitmap; import android.util.Log; ...
2
votes
2answers
88 views

AndEngine rotate all connected bodies

I have created below hexagon structure in Andengine with box2D physics extension. I want to rotate whole structure with respect to center when other ball collides with the structure using physics. ...
0
votes
0answers
67 views

how to swipe native android scrollview in andengine?

I'm developing an app using andEngine. In a scene I'm using a scrollView contains text and images. I need to swipe it right and left with my finger touch position and direction. Is there someway to do ...
2
votes
2answers
192 views

How can I load a level using a sound file? [JAVA] [closed]

I'm trying to load a level from a music file (mp3, midi, etc, I'm not picky) for a rhythm-based game. I must be searching in all the wrong places because I can't seem to find any help on this topic. ...
1
vote
1answer
133 views

Andengine onAreaTouched TouchEvent not working - ACTION_OUTSIDE & ACTION_CANCEL

I have a simple problem. I have a button on the screen. I want isActionDown to push the button down, and isActionUp to push the button back up again and make my character jump. But the problem is if I ...
0
votes
0answers
80 views

How to add Scrollview in Sprite Andengine

package com.example.andengine.sample; import org.andengine.entity.IEntity; import org.andengine.entity.shape.RectangularShape; import org.andengine.input.touch.TouchEvent; import ...
0
votes
0answers
25 views

Destroying fixtures in Box2D/AndEngine

In my game I need to break of parts of a body when the body crashes into something too violently. Currently I do that by by getting all the normal impulses of the ContactImpulse and if the max value ...
1
vote
2answers
126 views

Tower Defence game scoring system

I am in the process of developing my first game on android mobile platform, it’s a tower defence game and I am currently busy designing the scoring system. At the end of the stage when the user has ...
1
vote
1answer
85 views

Ground in AndEngine

I'm quite a newbie to AnEngine and I have a problem. I have been searching a lot, but I couldn't find answer. I'm trying to make my first game, but I have no idea how to make ground. I'd like to make ...
0
votes
1answer
51 views

Slide to reveal in AndEngine

I was designing the game in that i want to cover the scene with black layer and i want user to see it when he slide the image. Is there any functionality in AndEngine for something like slide to ...
2
votes
1answer
116 views

How to create scrollable text in AndEngine?

I'm creating some tutorial text that the user should be able to scroll. Is there any way to make vertical scroll in AndEngine so that we can easily view all the content by scrolling up and down?
0
votes
1answer
39 views

How to make text hyperlink in AndEngine

Currently to open the link i am using button sprite. But now i want to link a text to website. Is there any way to do this in AndEngine?
1
vote
1answer
435 views

Alert Dialog Box font color in AndEngine [closed]

I am developing an app using AndEngine and I am using my own custom theme to use white background theme. My styles.xml file looks like this: <resources> <color ...
0
votes
0answers
62 views

How to determine positions to draw lines on a screen with AndEngine

I have a screen (480x800), M(mx, my) is a static point, and N(nx,ny) is a dynamic point on screen. Position of N(nx, ny) depends position of touch. I want to determine position of P(?,?) and Q(?,?) to ...
1
vote
1answer
314 views

Handling Event for multiple Sprite with one Event Listener in Andengine

In my app i need to add multiple sprite and add event to them. What i am doing now is using individual event listener for each and every sprite which is a kind of mess. buttonS[0] = new Sprite(x_pos ...
0
votes
1answer
248 views

What units is Box2d-AndEngine's velocity measured in?

I'm developing a game on AndEngine (with Box2d) and on iOS Sprite Kit simultaneously. I want the game's physics to be identical on both platforms. Sprite Kit uses Box2d internally for physics ...
1
vote
1answer
76 views

Gradually reduce speed

Basically I am working on following application of android version Party Games: Drinking Wheel For this I want to rotate wheel and want to stop wheel at specific point. But I want this with gradually ...
1
vote
1answer
247 views

How to execute a piece of code for X seconds in Andengine?

I need to execute some code in my game for 5 seconds using the Andengine framework. So far, I've tried with the onTimePassed update handler: scene.registerUpdateHandler(new TimerHandler(5f, true,new ...
0
votes
1answer
127 views

Get position of Fixtures

I'm constructing a Body (a box2d body using AndEngine) using multiple Fixtures and later I need to get the world position of these Fixtures. Currently I am trying something like this; // ...
0
votes
1answer
439 views

AndEngine - Performance problems with many entities

I'm developing a rolling scene based game I'm loading all the entities from a XML file and create them in the Loading Scene recently I increase the game width , and by doing so , in the whole level I ...
0
votes
0answers
49 views

AndEngine: image partially disappear on finger move

I am new to andengine and I want to create an app like that: I have 2 images one on other now what I want is if I move my finger on upper image It should partially disappear only from the position ...
0
votes
0answers
214 views

sprite reset method not working in update thread(andengine)

I have sprite array with length of 8 and I am trying to reset sprites position in scene's update thread but it doesn't work. However I tried to reset sprites in sprites modifier listner which works. I ...
-1
votes
1answer
163 views

Combine Two Shader Program [closed]

For my android application, I want to apply brightness and contrast shader on same image. At present I am using gpuimage plugin. In that I found two separate program for brightness and contrast as ...
2
votes
1answer
256 views

AndEngine GLES 2 Animate Character [closed]

I want to animate my character in game. My graphic animator prepare for me three options. Frame-by-frame by this is over 9MB for one animation. With TextureSpriter 4-5MB. Spriter but I can't find ...
0
votes
1answer
69 views

Why doesn't my game start in landscape mode?

I want my game to run on all Android devices in LANDSCAPE_FIXED mode, but this mode works only for some screen resolutions. PORTRAIT_FIXED works well for all devices. I'm testing this on and emulator. ...
0
votes
1answer
54 views

How to set LinearVelocity exactly in onSceneTouchEvent?

I'm beginner in Android programming. And i use AndEngine GLS2 with Body and AnimatedSprite. I have a object ball and i want to move it to follow my hand. This is description for my idea: And my ...
3
votes
1answer
395 views

Change the shape of body dynamically

I have a problem where i have a ballon which i need to continuously inflate and defalte in update method, I have tried to used setScaleCenter but it is not giving desired result. Below is a code i am ...
0
votes
1answer
142 views

Sprite detached from the screen but contact is still made

Well, i'm facing a strange problem with my code. I'm trying to remove a sprite named ice when either of player, enemy or the ground comes in contact with the ice. The contact is made successfully and ...
1
vote
1answer
691 views

How to rotate an image around its own center in AndEngine?

I'm beginner in Android programming with Andengine framework. And my question: How to rotate an image around its own center in AndEngine? I use Body and AnimatedSprite. Update This is my code: ...
0
votes
1answer
109 views

Player doesn't jumps in Box2D implementation [closed]

Well, i'm trying to learn andEngine. I was able to successfully implement the move functionality for the player. Now, i'm trying to make the player jump using Box2D. I referred few online tutorials to ...
0
votes
1answer
143 views

How do I create a Fixture in Andengine and assign it user data?

I´m following this tutorial: How do I use ContactListener in JBOX2D? in order to get input from player's bottom part including a fixture in player's main body. My problem is that I´m initializing ...
0
votes
0answers
58 views

Broken screen when running empty AndEngine project using LimitedFPSEngine

I am new to AndEngine and I am following the steps in this tutorial: http://android.kul.is/2013/10/android-game-development-tutorial-part-3.html. In summary, it is a simple getting-started project ...
0
votes
1answer
50 views

Concurrent touches not being detected

I have pretty much the same controls on the race example of the engine. A AnalogOnScreenControl and a button defined by a Sprite. The problem is, when I'm using the analog directional, touching the ...
2
votes
1answer
208 views

AndEngine Foreground Sprite

I'm developing an Android game and have some troubles: I want to add some foreground sprites, that must obstruct my player. Se the following example: Its a screenshot from "Shinobi 3". We can see ...
0
votes
1answer
282 views

Android AndEngine creating a body behind the sprite exactly

I am using AndEngine for Android. I created a body, but it is not behind the sprite as I wanted. Body.setTransform(Sprite.getX()/32, Sprite.getY()/32, 0); This is ...
6
votes
1answer
981 views

How do I make a scrolling background out of a sequence of images?

I am new to AndEngine and trying to code a basic sidescroller game using the ParallaxLayer class from this example. (I followed the example and it works.) How would I display multiple images ...
2
votes
2answers
230 views

2d platform game with zoom in and out

I am using AndEngine, and I wish to create a 2d platform game like worms, where I can zoom out to see the whole world and zoom into single character, so I can select it. I do not want to use the zoom ...
1
vote
0answers
353 views

How to create glowing line with andengine?

today I have played this game and still wondering about this effect: when I touch the target, some lines will appear (as those yellow lines in the image). How could I create this effect in andengine. ...
0
votes
0answers
427 views

Andengine Rotate Wheel with fast acceleration

I have a Wheel sprite and i am rotating it using Physics RevoluteJointDef. Its rotating. But problem is how i can make wheel to start moving fast. It took the speed after sometime like real. // ...
0
votes
0answers
62 views

Andengine Box2D Physics “disappearing”?

I have problems with my PhysicsWorld in Andengine GLES20. Sometimes when i first load my app and level there is no velocity added to my bodies. they also rotate slower as it seems. This also happens ...
0
votes
1answer
456 views

How do I implement swipe-to-throw in Andengine?

I have a ball sprite and I apply physics to it when the user swipes on it. I'd like the ball to start moving in the direction of the swipe, similarly to how Paper Toss works. How can I do this?
1
vote
1answer
286 views

Andengine reducing sprite quality?

I have a problem with bandings using andengine. When painting a picture on PC and uploading it to my phone, they look exactly the same. But as soon as I use that bitmap (PNG) in Andengine, I have ...