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0
votes
2answers
98 views

I want to show total time spent by all players around the world in my game

I am developing a Unity3D game. I want to show in my game: Total time spent playing all time by all players around the world Total time spent playing in last 24 hours by all players around the world ...
0
votes
1answer
40 views

How to analyze game with 3 difficulty levels?

I have a puzzle game with N stages where each stage has 3 difficulty levels. Users have to finish current unlocked stage to access next stage, but they can access any difficulty level for unlocked ...
2
votes
1answer
98 views

Ways to improve player retention

I've recently released my first free to play game on Android and I've spent a few £ on advertising to try and get players involved and see what happens. Below are my retention stats courtesy of ...
1
vote
1answer
522 views

What should I use for the event name when logging metrics with Flurry?

I'm working on a multiplayer game and I want to use Flurry to record game events. In the game you can build, grow and train troops. In Flurry you can log an event (optionally with parameters). It ...
2
votes
2answers
102 views

How to get a good picture of the health of a level-based game from analytics?

I am designing a level-based game where the user completes the level 1, then 2, 3 and so on. There are 200 levels and each is rather short: 60-ish seconds. I am tracking Each played, completed ...
1
vote
0answers
318 views

Analytics for PC Games: XNA, Ruby, and Unity [closed]

I love Flurry Analytics. I would like something similar which I can use in: XNA (C#) games Unity games Ruby games (RPG Maker VX) -- optional Bonus points if it handles mobile, too (Android/iPhone) ...
-1
votes
1answer
320 views

multiplayer tic-tac toe checking if other player is in game or not

I am developing a multiplayer tic tac toe game. The issue I'm facing at the moment is knowing whether the other player is in the game or not. Each player is running their own session, and should a ...
3
votes
3answers
754 views

Analytics for PC games: is there anything similar to localytics, flurry, etc?

I would like to know if there exists any service such as Localytics or Flurry but for PC? These ones are mobile focused. It would be really great if they had support for PC too. In the case there's ...
4
votes
2answers
490 views

Analytics in an Offline Game

I'm attempting to program an offline puzzle game in C++. I'm trying to figure out the best way (particularly during the alpha) to report back to me Whether people finish the level Where people died ...
3
votes
2answers
530 views

How should one design an analytics system for an online multiplayer game?

For my simple MMO, the MySQL database stores things like user experience, user level, user coins, health points, etc. We wanna have an analytics system that can show me trends through daily ...
2
votes
2answers
687 views

How to draw a charts by flash cs5

Hey all , I want to make something more interesting in my game some thing like a charts Analysis for a flash game. When THE PLAYER FINISH THE GAME . The score appears in charts . I want to integrate ...
8
votes
4answers
466 views

What type of dashboard should I create to understand how my game is performing?

This is a two part question. Let's say I release a new Flash game to the web. Once players start playing I want to understand how it is performing: What common performance criteria do people track? ...