4
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2answers
632 views

How to implement AI for fighting game

I built a 2D fighter yesterday. The second 'player' does hardly anything. Actually, nothing. To be honest, I have never made a game before that had an opponent like this. So my question is, how ...
1
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1answer
190 views

Calculate travel time on road map with semaphores

I have a road map with intersections. At intersections there are semaphores. For each semaphore I generate a red light time and green light time which are represented with syntax [R:T1, G:T2], for ...
6
votes
3answers
521 views

How can I tweak this A* search pathfinding algorithm to handle different terrain movement values?

I'm creating a 2D map-based action game with similar interaction design as Diablo II. In other words, the player clicks around a map to move their player. I just finished player movement and am moving ...
4
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4answers
1k views

AI algorithms for Strategy Game

I am working on building a Strategy Game (Animal Colonies fighting each other). It is going to be simple game targeting Kids, the beta version will only support single player playing against AI ...
5
votes
2answers
531 views

Webworkers HTML5 for game AI?

So I am designing a game like scrabble in which a user has to make words using the letters on the screen. When the there is no possible combination of word that can be made with the letter the game is ...