Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

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273 views

Show a range grid movement as3

How do I show range of grid movement in AS3? When player controls a character and chooses "move" options, the grid of movement will be displayed as 3 grid of X, 4 grid of Y (Both sides, + and -). So, ...
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2answers
37 views

Animate/Interpolate and wait for completion.

I'm implementing a blackjack game in flash and so far the logic is fine but there is no animation for the cards so they just appear and disappear which doesn't look very pleasing to the eye. I want to ...
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2answers
494 views

Make a lives display in HUD, Flash AS3 (not text!)

I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, ...
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1answer
277 views

Fixed timestep with interpolation in AS3

I'm trying to implement Glenn Fiedler's popular fixed timestep system as documented here: http://gafferongames.com/game-physics/fix-your-timestep/ In Flash. I'm fairly sure that I've got it set up ...
1
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1answer
195 views

How can I spawn a sprite based on a condition after the game starts?

How do I spawn a sprite anytime later in the game when the game starts? I'm using FlashDevelop with Flixel. I did try it in override public function create(): void. It works only in the beginning. I ...
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1answer
106 views

AS3 random events using a timer

I'm making a game for an assignment at university. The game I am making requires random household appliances around a house to "turn on" at random times. The player must run around the house turning ...
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1answer
27 views

AC3 FlashPunk Console doesn't show anything

I am making my project using flashpunk , I knew that it has a good console gui to give feed about states of the game , however when I tried making it appear with the FP.console.enable() method it ...
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1answer
178 views

Framerate on AIR for Android - Actionscript 3

I am currently working on making Android apps using AIR for Android. This is a sample file and package that I am running to test the FPS and Memory usage of my application while it is not even doing ...
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1answer
546 views

Collision Detection fails with AI cars

I am making a car parking game in flash and AS3 wherein I drive my car along with other AI traffic cars moving along a specified path using Guidelines. I am using CDK for collision detection. The ...
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0answers
98 views

How do I align textures properly with an exploding sprite / breakable body?

I'm working on a game based on Box2D and Starling which includes breakable bodies - bodies/objects that when hit with sufficient force break apart (into smaller pieces). I've managed the physics part ...
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0answers
483 views

How to code a 4x shader/filter which emulates arcade crt display behavior?

I want to write a shader/filer probably in adobe Pixel Bender that will do the best job possible in emulating the fill of an oldskul monochromatic arcade CRT screen. Much like this here: ...
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0answers
6 views

Adding random IsoSpirite to the IsoSence

I am trying to add different type of objects to a scene using as3 Isolib. I have all of my objects ( each object has different class ) in an array and then pass them using for loop to a temp spirit ...
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0answers
21 views

Start a MovieClip inside IsoSprite

I am using as3Isolib and have some IsoSprite added to the isoSence. Those isoSprite contain a MovieClip. I want that when I click on the isoSprite, the MovieClip will play. I tried something like: ...
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0answers
17 views

Flixel FollowPath problems

So I have recently been using flixel for a while, but this is the first time I have tried to use the pathfinding functions. While this seems pretty straight forward, I am having a issue with it. I am ...
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0answers
53 views

Switch fullscreen resolution at game launch with Adobe AIR

I have a game built in AS3/Flixel that is turned into an executable with Adobe AIR. What's the best way to allow multiple fullscreen resolutions? We have already made the game work for multiple ...
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0answers
46 views

Preloader not working as Expected

I am currently working on two games One uses Starling and other does not . I first made a prelaoder for non-starling one with multiple frames technique and then tries to reuse it with starling powered ...
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0answers
190 views

isometric movement

I'm developing an isometric strategy game in flash using the Starling framework. I wanted to know what is the best way to move units about the isometric grid, and to render them the right way. Now ...
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0answers
106 views

How can I save a CameraRoll image as a movieclip in AS3?

I want to take an image captured by the mobile device camera, crop a small portion of the image, and save the cropped area to a new movie clip. The cropping takes place by placing a mask over the ...
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0answers
40 views

solution for implementing a movie game

Currently I'm developing an adventure movie game using flash Actionscript 3. what I need is a cross platform solution capable of playing video files (mp4 h264 fullHD now, could be any format). The key ...
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0answers
308 views

Big game in Flash - how to create levels structure

I'm building a game in Flash similar to the structure of Angry Birds or Cut the Rope (where there are a number of "rooms" and unique levels created within each "room"). The user gets through the game ...
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0answers
188 views

Tweening MovieClips collisions

I am making a platform game and I have trouble finding the right way to do the enemy collisions... I am a noob in as3 so I 'm gonna try to explain my situation! I have an enemy, movie clip, and I have ...
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0answers
15 views

AS3 Match making game problem

I can't make it stop when more of two different cards are clicked.What's the problem? When you click,you open first card then second.After that if cards didn't match,they are closing.The problem is ...