Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

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How can I save a CameraRoll image as a movieclip in AS3?

I want to take an image captured by the mobile device camera, crop a small portion of the image, and save the cropped area to a new movie clip. The cropping takes place by placing a mask over the ...
2
votes
1answer
186 views

Fixed timestep with interpolation in AS3

I'm trying to implement Glenn Fiedler's popular fixed timestep system as documented here: http://gafferongames.com/game-physics/fix-your-timestep/ In Flash. I'm fairly sure that I've got it set up ...
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2answers
368 views

Make a lives display in HUD, Flash AS3 (not text!)

I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, ...
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2answers
205 views

Show a range grid movement as3

How do I show range of grid movement in AS3? When player controls a character and chooses "move" options, the grid of movement will be displayed as 3 grid of X, 4 grid of Y (Both sides, + and -). So, ...
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0answers
19 views

Using box2d with starling

In my game I have a Main class in which i am initializing starling framework by passing Game class like below myStraling = new Starling(Game , stage); In the game class I have Instances of Welcome ...
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1answer
116 views

How do I get the child of a unique parent in ActionScript?

My question is about targeting a child with a unique parent. For example. Let's say I have a box people can move called box_mc and 3 platforms it can jump on called: Platform_1 Platform_2 Platform_3 ...
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1answer
121 views

How can I spawn a sprite based on a condition after the game starts?

How do I spawn a sprite anytime later in the game when the game starts? I'm using FlashDevelop with Flixel. I did try it in override public function create(): void. It works only in the beginning. I ...
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1answer
29 views

change the position of f3d objects randomly in action script

I have a f3d object and have different boxes to place the parts of the f3d objects.When i click on the button change the position of the boxes randomly. How it possible?This is the code for random ...
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4answers
4k views

Is ActionScript 3 used by Serious Indie Developers? [closed]

This question is for dedicated independent game developers: My dream is to be a game developer. I am a senior in high school who has taken Computer Science for all four years. I have used Java the ...
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0answers
89 views

isometric movement

I'm developing an isometric strategy game in flash using the Starling framework. I wanted to know what is the best way to move units about the isometric grid, and to render them the right way. Now ...
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0answers
35 views

solution for implementing a movie game

Currently I'm developing an adventure movie game using flash Actionscript 3. what I need is a cross platform solution capable of playing video files (mp4 h264 fullHD now, could be any format). The key ...
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1answer
21 views

Change DisplayObject's bounds in Flash/AS3

I'm developing some platform-like game using AS3 and Flash CS5 for animations. I've already done most of the mechanics now, and I've starded to drawing characters and animating them. But some problem ...
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2answers
127 views

How can I save a global high score for all players in AS3?

I am developing a game in which I want to make a scoring system where the global high score is stored and shared by all players. I am using Flash and ActionScript 3. Until now I've used ...
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1answer
221 views

How should I manage states in my game?

I can't understand what design pattern I can take advantage to build an intro screen, help screen, level select screen, game screen, game over screen, altogether. I can make one in AS3, but the code ...
2
votes
2answers
3k views

What are the advantages and challenges of using HaXe over ActionScript 3? [closed]

I read this: http://webr3.org/blog/haxe/bitmapdata-vectors-bytearrays-and-optimization/ And this: ...
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1answer
42 views

Controlling depths of objects in Flash

I am trying to change depths/ layers of my gameobjects inside the game using flash. To be more specific, I have a horse object and a fence object. I set them up initially on stage and the horse layer ...
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1answer
66 views

How do I combine matrix transformation with non-uniform screen scaling in Flash?

I'm using a Flash transformation matrix for affine transformation. I have a rectangular image being rotated and scaled (in 2D). There are two sets of scaling variables, ScreenScaleX and ScreenScaleY, ...
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1answer
43 views

multiple flash timeline animations with actionscript

I am not new to AS3 and Flash but new to Flash timeline animations and controlling them with AS3. Had posted a similar question last week but the solution did not work. Hope someone could help me out ...
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1answer
60 views

Multiple animations on flash timeline

I am working on a game inside Flash with ActionScript 3. I have a horse game object with different animations for Walk, Run and so on. I have never worked with different animation types with Flash ...
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1answer
124 views

Mouse follow precision in flash

I am trying to implement a simple movement for one of game objects in flash/ AS3. I am using mouseX, mouseY for my object to follow the mouse pointer. It works fine but the problem is the precision of ...
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1answer
106 views

integrating leaderboard from Newgrounds in flash game [closed]

I have made flash game and I want to show a leader board in that game. I have uploaded my game to kongregate.com. I have made a scoreboard there with the name of overLoadScore (overload is the name ...
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0answers
45 views

Is it possible to mask over CameraUI AS3?

My idea is to use the CameraUI to take a photo and then transpose that photo onto a blank sprite. So I want to have a mask layer over the CameraUI to line up the object with the size of the sprite. ...
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0answers
46 views

AS3 - At exactly 23 empty alpha channels, images below stop drawing

I noticed, while trying to draw large numbers of circles, that occasionally, there would be some kind of visual bug where some circles wouldn't draw properly. Well, I narrowed it down, and have ...
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1answer
49 views

Shared Object Not saving the level Progress

I am making a flash game in which i have a variable levelState that describes the current level in which user has entered I am using SharedObject to save the progress but it does not do so first i ...
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3answers
140 views

Target tracking with a small delay (actionscript 3.0)

I'm having trouble thinking of a good method to track my character with an enemy attack. Of course, I don't want the attack to track my character's current position; I want it to track where the ...
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1answer
85 views

Effective content manager on AS3 Flash

In my game more than 600 images and 200 sounds. I'm try organize effective images and sounds manager for fast access. This is a good approach? public class Images { public static var ...
9
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2answers
2k views

How can I make a character walk on uneven walls in a 2D platformer?

I want to have a playable character who can "walk" on an organic surface at any angle, including sideways and upside-down. By "organic" levels with slanted and curved features instead of straight ...
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1answer
928 views

AS3 Starling in Fullscreen Mode cuts off most of the screen

I have a mixed mode (classic Flash Renderer + Starling) AIR AS3 project that I'm switching to fullscreen with stage.align=StageAlign.TOP_LEFT; stage.scaleMode=StageScaleMode.SHOW_ALL; // Swtich to ...
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votes
1answer
92 views

AS3 eventListener not working [closed]

I am making a game with as3. I have a Mian Class.In its main function i am putting a movieClip stored in a variable named btn and attaching an EventListener to it for CLICK which envokes a function ...
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0answers
204 views

Big game in Flash - how to create levels structure

I'm building a game in Flash similar to the structure of Angry Birds or Cut the Rope (where there are a number of "rooms" and unique levels created within each "room"). The user gets through the game ...
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2answers
205 views

Do Java and Actionscript use OpenGL?

As far as I know there are only 3 base graphics libraries on Windows, the GDI, OpenGL and DirectX, is that correct, so that means that Java, Actionscript and all language use one of these 3 libraries ...
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0answers
136 views

How to find correct offset to adjust sprite to the position of box2D body after rotation

I am trying to implement phsyics with the as3 box2d port. I currently have a b2body for each of some certain sprites in my game and I am able to update the sprite's positions correctly from the ...
2
votes
1answer
51 views

Why can't I swap fixtures on collision in Box2D?

I'm trying to swap the fixtures associated with a body after colliding with a specific obstacle. I can listen to the collision event by extending b2ContactListener. I tested it with a trace and it's ...
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2answers
165 views

Collision detection circle-segment-segment

I've already implemented collision detection in my game loosely following this tutorial, which works great, but I realized there's one major flaw. The player and the enemies are circles, while the ...
0
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1answer
46 views

How can I manage an animated UI from ActionScript?

I'm trying to code a game of Poker in AS3, using Flash Professional CS5 (although I try to keep as little code as possible in the .fla). When a player bets, for example, I need to be able to show an ...
0
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0answers
70 views

how to effectiently manage flash (mobile) game structure? [on hold]

my team and I are building an android game using flash cs6.. 16 levels are done so far but we are still optimizing the game (specially the structure). our game is currently structured like shown in ...
0
votes
1answer
435 views

How do I check on non-transparent pixels in a bitmapdata?

I'm still working on my window cleaning game from one of my previous questions I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about ...
3
votes
1answer
250 views

How to create a grid based on random shapes?

How to create a "grid" using actionscript like the image below? Basically you have an area of 1100x615 which should be filled with shapes that could be rotated and scaled... Collision detection ...
0
votes
2answers
92 views

Dynamic entities using classes and objects

I'm trying to create a program which involves the creation of several characters/entities. At the moment I have a Base Entity class an Entities class and a Main class. I can handle one entity ...
0
votes
1answer
112 views

CDK (as3) false positives when using it with array elements

I'm having problems when using the CDK (Collision Detection Kit) with elements in an array. It keeps getting me false positives of collision. I'm making a game in which the player controls a “ship”, ...
2
votes
1answer
135 views

What is a good approach for making a relationship between the HUD and Environment?

What is an elegant / common way to build a relationship between the game scene / environment / world and the HUD that usually sits on top of it? I have thought about this for a while, and though there ...
1
vote
1answer
348 views

How can I get my Flash game to scale to all mobile device screen sizes?

I want my application to automatically scale its size depending on the screen size. I want my application to fit any screen size automatically. I am making my application for mobile devices, how can I ...
0
votes
2answers
2k views

What technologies were used to create “Dueling Network”? [closed]

I want to make a similar browser online multiplayer game like "Dueling Network" (link below) but for a different TCG. What technologies you believe they used to create it? Could anyone kindly refer ...
1
vote
1answer
234 views

How can I output multiple sprite sheets from a single .fla?

I have to produce out three sprite sheets of differing sizes. To do so, I have three different .fla source files. Obviously maintaining three files takes more time than maintaining one; is there some ...
0
votes
0answers
116 views

Having trouble with 2D texture movement [on hold]

I'm having trouble with smooth character movement for a 2d game I'm making. It looks like the character is double when moving. Kinda like this (its just one pixel though): ( () / /{}\ ==> | || ...
1
vote
2answers
498 views

Calculating wall angle and sliding in 2D

Got a new project recently where I don't use any physics engine, but it requires some basic phyiscs. Basically it's a 2d "top-down" game type. I would like to add a smooth wall collision which feels ...
1
vote
1answer
272 views

Is it more efficient to store my tile grid as a dictionary or an array?

I've just started making a video game in AS3, and I'm trying to keep the graphics, sound, and actual game state in three completely different spots and sets of classes. That being the case, the ...
0
votes
1answer
224 views

How does MMO flash games works? [closed]

I want to know how does MMO flash games work, for example: Dofus and Club Penguin. I want to know if by ony using Adobe Flash and ActionScript you can do MMO games, or if there is other way to work ...
1
vote
3answers
113 views

Flixel text causing memmory leak (FlxText) - AS3

I am calling kill() and destroy() on flxText when i dont need it anymore, how come its still using the memmory it let the game run for a while it went up to 1,5 gig of ram, then i commented it out the ...
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votes
1answer
50 views

Movieclip to spawn in in a set perimeter

I like to make a movieclip randomly spawn in a set area. But theres a little more to it, usually you'd have something like the X pos set to something like 250 (say the centre) and the Y pos set to be ...