Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.
I am not using the built in 3d MovieClips, and I am storing the 3d location my way. I have read a few different articles on sorting depths, but most of them seem in efficient. I had a really ...
What is the best method for creating user definable or user changeable keys in a flash game? Edit: I meant, user changeable keys. Not user changeable flash buttons. Why would a user need to change ...
I was going through a pretty good tutorial on Box2D here, but I ran into a problem when he made a b2PolygonDef, because the tutorials were made in 2.0, and I'm using 2.1. I could download 2.0 I guess, ...
i am a game programmer and i use actionscript to do all my collision checking, boundary checking etc...but recently i noticed there are things called "physics engines" that help me concentrate more on ...
I am working on a game, and the xml files are getting to be a few megs, and the final game might have a hundred megs of uncompressed xml. If I zip the xml files up I can get something that is about 3 ...
I have a 3D field with many MovieClips in it, and seems like the one last added is the one that overlaps others and not the one with highest z value. Is there any property/function that sets z-index? ...
I am looking for a simple algorithm to plot evenly distributed points on an ellipse, given the major and minor axes. This is really easy to do with a circle like so: var numberOfPoints = 8; var ...
I am approaching the point where I can release a playable beta of a very complex game I am making in Flash/AS3. It is fairly involved and the deepest game Ive made so far. I plan on hosting it on my ...
I've been playing with writing flash games in my spare time, but up to this point, I've just been using a trial version of Adobe Flash Professional. I'm aware of FlashDevelop, but their documentation ...
There are a couple of libraries I have used myself when developing games in Actionscript: Flixel: Created by Adam Atomic, well known as the library created for Cannabalt. Very special for pixel ...