Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

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Reproducing several sounds in AS3

I'm trying to reproduce several sounds in a game I'm developing in AS3. The game is like a TD game, and when I got 10+ of the same tower firing at the same time, I hear a horrible: ...
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1answer
26 views

multiple flash timeline animations with actionscript

I am not new to AS3 and Flash but new to Flash timeline animations and controlling them with AS3. Had posted a similar question last week but the solution did not work. Hope someone could help me out ...
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2answers
77 views

Dynamic entities using classes and objects

I'm trying to create a program which involves the creation of several characters/entities. At the moment I have a Base Entity class an Entities class and a Main class. I can handle one entity ...
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1answer
199 views

How does MMO flash games works? [closed]

I want to know how does MMO flash games work, for example: Dofus and Club Penguin. I want to know if by ony using Adobe Flash and ActionScript you can do MMO games, or if there is other way to work ...
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2answers
164 views

declaring variables in a render/game loop: good idea or bad?

I was just wondering how most of you like to declare your variables: for a variable you know will be used and changed frequently (i.e. every frame), do you declare those outside of the loop and simply ...
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1answer
86 views

Dynamically editing a movieclip at runtime

I am trying to make a flash game(actionScript-3 if it matters) to test what I learned so far. And, in the game, I want to make the character(a robot?) customizable. The first solution I found was to ...
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2answers
88 views

Hide movieclip parts that are out of bounds

I'm making a game where one takes a picture of their face to use on a character. I have them zoom in on the picture, but the bitmapdata extends out of its movieclip. How do I assign bounds to my ...
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1answer
466 views

Use of FlxG.camera.follow to follow a character vertically

I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
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1answer
249 views

Hello World with FlashDevelop, Flixel, AS3: uneffective SWF macro

I just started with FlashDevelop and Flixel, and I already have a question. I created this basic hello world: package { import org.flixel.*; [SWF(width = "640", height = "480", ...
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1answer
127 views

Increasing height increases width

I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++. The problem: When I test this out, it seems the width ...
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2answers
299 views

AS3 Stage3D Mouse click problem?

I have a problem with Mouse interaction and Stage3D. The only way I found to register to listen to mouse clicks and interact with Stage3D, is to add a mouse eventListener directly to the .stage. ...
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1answer
156 views

Why does the player fall down when in between platforms? Tile based platformer

I've been working on a 2D platformer and have gotten the collision working, except for one tiny problem. My games a tile based platformer and whenever the player is in between two tiles, he falls ...
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1answer
2k views

as3 flash game: How to stop gotoAndPlay('label') from looping?

I'm working on a flash game with a main character who helps people around town. It's moveable with the arrow keys because of a function called keyPressed(); When the main character hitTests with a ...
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1answer
194 views

AS3 Symbol not showing returns no errors?

I haven't touched Flash in a while and I've forgotten a lot. I'm trying to get a space-ship symbol to show in the middle of the screen. For some odd reason it isn't showing in the middle of the ...
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2answers
1k views

How to set blur on mouse over and remove on mouse out in AS3?

How can I do it? I want to active glow when the mouse is over a Sprite and remove it when the mouse is out. Is it possible? I have the following code: var myGlow:GlowFilter = new GlowFilter(); ...
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1answer
2k views

AS3 hittest with a tweening movieclip, what is the best way?

I'm making a simple game. The character is movable with the arrow keys. The enemies are moving around the screen with a (classic) tween. I want to detect collision between the character and the ...
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1answer
120 views

Game state from Web to iPhone version?

I'm currently in the planning stages for an Web and iPhone game. I'm developing it with Adobe AS3/Air. I was wondering if it's possible for people to be able to play the Web version, save their state ...
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2answers
2k views

AS3 > Mouse Event not happening?

Background: Trying to make a ball appear in the same location the mouse is positioned. Using Box2D Library. Working on a class file (.as) Issue: The mouse event does not work (I click but nothing ...
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1answer
437 views

How can I respond to mouse events in AS3?

Background: Trying to make a simple "drop the ball" game. The code is located inside the first frame of the timeline. Nothing more is on the stage. Issue: Using QuickBox2D I made a simple If ...
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1answer
498 views

AS3: limit objects to stage width?

I want to limit the creation of objects acording to the stage width. My method is the following: for (var i:int = 0; i<7; i++){ If I put something like this, it won't work for (var i:int = ...
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1answer
141 views

Vector class throwing an error after publishing the FLA for generating .ipa from flash CS5

I am creating a flash game for iPhone using Flash CS5. Everything runs smoothly when creating the SWF via Ctrl+Enter. But when I am attaching the .p12 and provisioning profile files and publish the ...
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2answers
2k views

What technologies were used to create “Dueling Network”? [closed]

I want to make a similar browser online multiplayer game like "Dueling Network" (link below) but for a different TCG. What technologies you believe they used to create it? Could anyone kindly refer ...
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1answer
607 views

Animating Tile with Blitting taking up Memory

I am trying to animate a specific tile in my 2d Array, using blitting. The animation consists of three different 16x16 sprites in a tilesheet. Now that works perfect with the code below. BUT it's ...
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2answers
809 views

Need help starting with a game in Flash/AS3

I am kinda new to flash/AS3. I have written some stuff and now I now the basics of AS. I want to develop a game in which my character moves. exactly like the way Super Mario moves(the background ...
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1answer
20 views

Controlling depths of objects in Flash

I am trying to change depths/ layers of my gameobjects inside the game using flash. To be more specific, I have a horse object and a fence object. I set them up initially on stage and the horse layer ...
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1answer
36 views

Shared Object Not saving the level Progress

I am making a flash game in which i have a variable levelState that describes the current level in which user has entered I am using SharedObject to save the progress but it does not do so first i ...
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1answer
58 views

AS3 eventListener not working [closed]

I am making a game with as3. I have a Mian Class.In its main function i am putting a movieClip stored in a variable named btn and attaching an EventListener to it for CLICK which envokes a function ...
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1answer
39 views

How can I manage an animated UI from ActionScript?

I'm trying to code a game of Poker in AS3, using Flash Professional CS5 (although I try to keep as little code as possible in the .fla). When a player bets, for example, I need to be able to show an ...
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1answer
85 views

Action Script 3.0 datatype to match C++ iterator? (Code convertion) [closed]

I am developing a game with Action Script 3.0 using Starling Framework, converting it from C++ C++ Code : for (std::vector<MyObject*>::iterator i = m_listEnemy->begin();i!= ...
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1answer
136 views

Using external music mp3 in flash game [closed]

sorry for my english. Im relative new to flash game development, Im creating a game and I need some big size mp3 files. If I add them into flash, .swf file will be too big. I guess I need to host mp3 ...
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1answer
661 views

AS3: Using a SharedObject for showing/hiding a Tutorial

Basically, I am either having trouble understanding how to use SharedObjects correctly, or I am not properly referencing a variable (from a seperate class from which it is defined) within a ...
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1answer
80 views

Repeating Sound with Timer in Actionscript 3

I'm working on a Flash game and am trying to figure out how to repeat a sound periodically every 17 seconds. Instead, of having the sound repeat once the .mp3, .wav, finishes. The problem I'm running ...
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1answer
120 views

How to stretch Movie Clip according to user's touch coordinates?

I have code like this: touchX = e.stageX; touchY = e.stageY; I also have a player movieclip that I'm trying to make shoot lasers. So I got the MovieClip to appear and rotate according to the ...
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1answer
242 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
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1answer
105 views

Make colour change depending on time

I'm making a Flash game (ActionScript 3) and for dynamics I'd like to make the background change colour depending on the clients' time of day. I have a rough idea on how I want to do this, At ...
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votes
1answer
211 views

Revolve FlxSprites Around a Central FlxSprite in Flash Game made with Flixel

I have been working on a Flash game made in Flash Builder using the Flixel library. I have been trying to dynamically create a group of FlxSprites , and revolve them around a player controlled class ...
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1answer
235 views

AS3 Rect-Rect Collision

Basically, my game has the player's attack hitbox change based on the attack being performed. I tried to make a simple collision test that takes an enemy's coordinates and have it check to see if it's ...
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votes
1answer
607 views

How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html ...
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2answers
274 views

Large Sprite Performance

I've got a large Sprite generated using a set of vertices(x,y coordinates) and a bitmap pattern (using moveTo, lineTo, beginBitmapFill, endFill ...etc). It's about 15000 pixels wide and between 1500 - ...
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votes
1answer
85 views

Why I'm getting the same result when deleting target?

In the following code we use target in the function: moon.mouseEnabled = false; sky0.addChild(moon); addEventListener(MouseEvent.MOUSE_DOWN, onDrag, false, 0, true); ...
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1answer
698 views

Kinetic scrolling in AS3

I have a container movieclip that contains my "game" and I would like to be able to drag the "camera" (i.e. the container clip) around, but I need it to have kinetic movement, i.e. feel more like ...
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votes
2answers
412 views

Strategy for controlling the physics of a bike

I'm new(ish) to Actionscript 3 and I was wondering what the code what would be like for controlling the bike in a game. How would the animation of the bike work? Would I have to create a bike ...
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votes
1answer
458 views

Enemy collision detection with movie clips

I have created multiple movieclips with animations within them. It is an obstacle avoidance game and I cannot seem to be able to get my enemies to contact my playableCharacter. The enemies I have ...
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votes
1answer
332 views

Basic AI FSM - Handling state transition

I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start. My vision on implementing this would be to have a basic ...
0
votes
1answer
81 views

This for array colllision function doesn't work with anything but first object in array [closed]

For some reason, this simple simple loop is totally broken. (characterSheet is my character Class, it's just a movieClip with some extra functionality) (hitBox, is basically a square movieclip) ...
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votes
1answer
101 views

Setting up speedtests in Actionscript 3 for an entire game

I'm very new to this so please forgive the questions possibly ill-stated nature. Firstly is this even a valid way to speedtest: public function L1() { tree.x = 200; tree.y = 200; ...
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2answers
3k views

AS3 Internal preloader (one swf) for flash game with Embeded() images?

So I am using the Flash IDE. And I am trying to make a preloader on Frame 1 so that it displays and loads progress before anything else is exported/loaded. So all my assets from the Library are on ...
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1answer
621 views

AS3 Replay all the child timelines?

Flash CS5 AS3 Is there a way to reset all the timelines while/if the Frame 1 en Scene 1 is called? I happen to have lots symbols with timelines, if I gotoAndPlay Scene 1 frame 1, most symbols won't ...
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1answer
49 views

What is the best aproach using SharedObject to a save game? [on hold]

I was thinking of saving a XML, but I have read about the SharedObject but I didn't got how well it's used, how to include keys and values and what types I can save on it. Also, ...
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2answers
49 views

How can I save a global high score for all players in AS3?

I am developing a game in which I want to make a scoring system where the global high score is stored and shared by all players. I am using Flash and ActionScript 3. Until now I've used ...