Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

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2
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1answer
2k views

Rotating sprite to face cursor

Given the sprites X and Y values, and the mouses X and Y values, how can I make the sprite face the mouse cursor? I tried doing this in my move method which I found in another SO question: ...
0
votes
1answer
2k views

How do I create a Dynamic Text Button AS3?

I am having difficulties creating a button that has Dynamic text in it for my interactive quiz game. The text on the button has to change to show a selectable answer based off of what the current ...
-5
votes
3answers
440 views

How can I randomly generate a unit instance based on a probability?

I want AirUnit to return a value between 1 and 3. I want LandUnit to return a value between 4 and 6. I want WaterUnit to return a value between 7 and 9. The Array is suposed to be inside this ...
2
votes
2answers
833 views

Game Server Framework / Engine that supports AMF? [closed]

I am looking for a server technology that supports AMF (because I plan on using an as3/flash front end). I would like to develop game logic / simulations that run on the server. Small number of ...
1
vote
1answer
2k views

Move an object by rotation AS3

I am currently trying to move an object (a square) around the stage in 2D space. Think Cuboid but in 2D platformer space, and vertical walls as well as the ground. The idea is that during each ...
-2
votes
1answer
568 views

Using Vectors for 2d animation [closed]

I've decided that it's best to start using vectors in my games instead of the xPos += xSpeed and yPos += ySpeed approach. I'm posting some of the code from my basic model class which handles movement ...
2
votes
1answer
807 views

What resources are available for iPhone development using AS3?

I've just realeased my first game developed for the iPhone using AS3 and the iPhone Packager http://itunes.apple.com/us/app/snapshot-paintball/id407362440?mt=8&uo=4 I want to take the game to ...
0
votes
1answer
121 views

Game state from Web to iPhone version?

I'm currently in the planning stages for an Web and iPhone game. I'm developing it with Adobe AS3/Air. I was wondering if it's possible for people to be able to play the Web version, save their state ...
10
votes
4answers
3k views

How to build a bones animation engine?

I want to develop a flash game. It would draw a stick man, and edit his pose. I think what I need to learn are bones animation and physics engine. Can anyone introduce some good resources to learn ...
-4
votes
4answers
2k views

Is it possible to make an MMO game with Flash and ActionScript?

Is it possible to make an MMO game in Flash CS5 with ActionScript 3.0? I'm not asking how, but I'd also like to see some examples if it's already been done.
3
votes
1answer
491 views

how to draw a dashed curved line to a point in as3?

How can I draw a dashed curved line to a x,y point in as3? Basically I'm creating a game where you have a turret, and I want the arc the turret would fire a projectile along to be displayed as a ...
7
votes
1answer
636 views

Efficient Sprite Batching

Am considering porting over from XNA to the Stage3D API's (Molehill). So as a performance examination I've implemented sprite-batching, but the performance is not all that great, while with XNA i can ...
19
votes
7answers
6k views

Easiest, most fun way to program 2D games? Flash? XNA? Some other engine? [closed]

this is a post detailing my search for the most enjoyable way for a hobbyist game programmer to sweeten his free time with making a game. My requirements: I looked at Flash first, I made a couple of ...
0
votes
2answers
3k views

AS3 Internal preloader (one swf) for flash game with Embeded() images?

So I am using the Flash IDE. And I am trying to make a preloader on Frame 1 so that it displays and loads progress before anything else is exported/loaded. So all my assets from the Library are on ...
-3
votes
1answer
214 views

Flash multi-player system: one player moves the other stops when using the mouse

I started making a small multi-player avatar chat to start my self with flash and multi-player. Everything worked fine when I was using arrows to move but when I started using the mouse something goes ...
2
votes
2answers
1k views

Make object follow mouse angle?

what I'm trying to do is make the paddle follow the mouse position(red dot). I know how to rotate the paddle relatively to the center of the screen, but I'm not sure how to determinate the ...
0
votes
2answers
2k views

AS3 > Mouse Event not happening?

Background: Trying to make a ball appear in the same location the mouse is positioned. Using Box2D Library. Working on a class file (.as) Issue: The mouse event does not work (I click but nothing ...
0
votes
1answer
454 views

How can I respond to mouse events in AS3?

Background: Trying to make a simple "drop the ball" game. The code is located inside the first frame of the timeline. Nothing more is on the stage. Issue: Using QuickBox2D I made a simple If ...
1
vote
1answer
672 views

Is there a 2D soft-body physics engine for Flash?

I'd like to write a small physics game by using ActionScript, but do not want to write my own physics engine. Does anyone know a ready-to-use 2D soft-body physics engine with a Flash port?
0
votes
1answer
419 views

AS3: StageWidth for BOX2D?

I know BOX2D uses meters, and AS3 uses pixels. I'm trying to create objects which are limited to the stageWidth. If I do this variable: for (var i:int = 0; i<(stage.stageWidth); i++){...} ...
0
votes
1answer
539 views

AS3: limit objects to stage width?

I want to limit the creation of objects acording to the stage width. My method is the following: for (var i:int = 0; i<7; i++){ If I put something like this, it won't work for (var i:int = ...
0
votes
1answer
690 views

AS3 Replay all the child timelines?

Flash CS5 AS3 Is there a way to reset all the timelines while/if the Frame 1 en Scene 1 is called? I happen to have lots symbols with timelines, if I gotoAndPlay Scene 1 frame 1, most symbols won't ...
3
votes
2answers
314 views

How to make it so units don't stack up in one location? [duplicate]

Possible Duplicate: Is there a simple way to stop enemies standing in the same spot? So I'm making a game in AS3, it's a strategy DotA-like game (for flash game equivalent, there's UDE) so ...
-7
votes
1answer
404 views

How do I declare the variable “i” and “remove” in actionscript3? [closed]

public function remove(u:Unit) { for (var i = 0; i < size; ++i) } The errors are: 1008: variable 'i' has no type declaration 1008: return value for function 'remove' has no type declaration ...
1
vote
1answer
811 views

Flash Actionscript 3.0 Game Projectile Creation

I have been creating a side-scrolling Actionscript 3.0 game. In this game I want the Player to be able to shoot blow darts as weapons. I had some trouble getting the darts to be created in the right ...
2
votes
2answers
644 views

Actionscript 3.0 - Enemies do not move right in my platformer game

I am making a side-scrolling platformer game in Flash (Actionscript 3.0). I have made lots of progress lately, but I have come across a new problem. I will give some background first. My game level's ...
10
votes
6answers
3k views

How do I ensure an appropriate payout ratio for a slot machine?

I have done a lot of research into random number generators for slot machines, reel stop calculations and how to physically give the user a good chance on winning. What I can't figure out is how to ...
7
votes
3answers
6k views

What is a simple algorithm for calculating evenly distributed points on an ellipse?

I am looking for a simple algorithm to plot evenly distributed points on an ellipse, given the major and minor axes. This is really easy to do with a circle like so: var numberOfPoints = 8; var ...
3
votes
1answer
2k views

How many moves to think ahead for chess minimax AI?

I am thinking of making a chess game, and I read up on minimax trees. How many moves should the AI think ahead so that the player doesn't have to wait a long time? If there are 25 possible moves ...
1
vote
2answers
794 views

How should I manage game levels in a flash games?

I am still learning and I am trying to design the game levels for my first game (a platformer). I have some straightforward questions because I feel I am on the wrong way. Should each level have its ...
2
votes
3answers
2k views

Can one develop an application with Bluetooth support on iOS using Flash Builder 4.5?

I have heard about Flash Builder 4.5.1. As I have understood, one can make an application using Flex with Flash Builder 4.5.1 and also export the release build for iOS, Android and Blackberry. Is it ...
0
votes
1answer
146 views

Vector class throwing an error after publishing the FLA for generating .ipa from flash CS5

I am creating a flash game for iPhone using Flash CS5. Everything runs smoothly when creating the SWF via Ctrl+Enter. But when I am attaching the .p12 and provisioning profile files and publish the ...
4
votes
4answers
767 views

Level editor event system, how to translate event to game action

I've been busy trying to create a level editor for a tile based game i'm working on. It's all going pretty fine, the only thing i'm having trouble with is creating a simple event system. Let's say ...
0
votes
2answers
980 views

How to start publishing Flash games

I'm already pretty adept at AS3 and all, and I have plenty of ideas for Flash games that I want to start making. However, I was wondering, when I've made my first one, how should I publish it, and how ...
-5
votes
2answers
462 views

Is it possible to integrate Action Script 3.0 with Java Script and PHP for an online browser game?

My client wants a browser based online game, languages which are known to me are Java Script PHP and Action Script and also My Sql. Game is quite like Farmvile as far as functionality is concerned.I ...
-1
votes
2answers
384 views

I need a book to continue experimenting with ActionScript 3

I am a CS student who finished his third year in school, and I'm interested in game development. This summer, I bought a book named "Foundation Game Design with Flash" by Rex Van Der Spuy. I'm halfway ...
6
votes
4answers
377 views

What standards should designers/artists follow when giving UI assets to coders?

How do you or your company require designers to deliver their assets to coders? Do they deliver a PSD? A series of 24-bit PNGs? If you are a coder, what would you include in a best-practice ...
4
votes
2answers
277 views

How to store the state of the world for a fixed time step?

Most of the posts on fixed time steps say something like this: State previous; State current; while ( !quit ) { double newTime = time(); double frameTime = newTime - currentTime; if ( ...
1
vote
2answers
330 views

How would you recommend I get started with ActionScript 3?

I wanted to make Flash games so I bought the book "Flash Games Development with AS3." I did the 'hello, world' program by trace and addChild (or something like that). But the problem was, instead of ...
2
votes
1answer
464 views

Flash saves in Windows, not in Linux, FileReference.save()

The code below compiles fine on the Flex 4 SDK on Fedora 15. Mouse-click opens the dialog box, I click okay, and a file is saved, but the file is empty. I run the same SWF file (that was compiled on ...
1
vote
1answer
702 views

SWiSH alternative Flash animator for AS3

In the past I've used SWiSH to create small animations that I could use for Flash projects, however, I'm now trying to move to writing AS3 which SWiSH doesn't support. Whilst I have access to Flash ...
6
votes
4answers
3k views

How can I render a circular progress bar procedurally?

I'm working in Flash AS3, but pseudo-code or any other language is fine. How can I make a circular progress bar? Akin to the ship bars in Pax Britanica, you can see them in the screenshot here. ...
2
votes
1answer
92 views

How can I transmit move information from player to player in a web application?

I am trying to create an online chess game using ActionScript and Flex. It works well when I have two players on the same PC, but I want to publish it as a web app. How can I transmit a move or ...
5
votes
2answers
1k views

Best practices for UnitTesting heavy Flash game clients and libraries?

We have several quite heavy game clients completely written in AS3 (some also use Flex for UI). Some clients are built with PureMVC, others are a pile of spaghetti code that's grown over the years. We ...
3
votes
2answers
542 views

Incorrect angle calculation?

I'm trying to create a simple topdown game, in which you control the player by WASD keys and use mouse to aim and shoot. So far, I have a player moving and firing, but I think there is something wrong ...
8
votes
1answer
4k views

How to handle physics of moving platforms in a platformer?

So after a few hours of searching on the internet, I have yet to find a pleasing answer on how to handle moving platforms in a 2d platform game. So I decided to make a simple prototype where you ...
1
vote
1answer
662 views

How can I make an movieclip move in a circular path with GTween?

How can I make an movieclip move in a circular path with GTween? it's straightforward to have something move with various easing effects in a line or a curve, but I would need a complete circular ...
1
vote
1answer
339 views

Can flixel or a similar engine be used with reddwarf server?

I like the sgs/projectdarkstar or now known as reddwarf server for a back end game server. However I am looking for a good front end, preferably 2D. I was thinking of something such as flixel. I ...
3
votes
1answer
464 views

Let enemies blink when hit

I would like to know how can I go about with an approach, that lets the enemies blink after they are hit with a shot/particle? Is it better to pre-render colored enemies into an array for a better ...
2
votes
1answer
322 views

Does PushButton Game Engine have the notion of a Camera?

I am playing around a bit with the PushButton Engine for game development in Flash and have come across a need for a Camera like the Camera that follows Mario in Mario Games. Flashpunk has a nice ...