Tagged Questions

Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

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-2
votes
2answers
501 views

Calc direction vector based on destination vector and distance from enemy in AS3

I'm working on a zombie game in AS3 where I want a character to be able to move away from a zombie depending upon how close the zombie is. The character also has a destination that it's trying to get ...
1
vote
1answer
172 views

Help with converting an XML into a 2D level (Actionscript 3.0)

I'm making a little platformer and wanted to use Ogmo to create my level. I've gotten everything to work except the level that my code generates is not the same as what I see in Ogmo. I've checked the ...
0
votes
1answer
336 views

Basic AI FSM - Handling state transition

I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start. My vision on implementing this would be to have a basic ...
1
vote
1answer
3k views

Setting a Box2D Bodies Center?

How do I set the center of a fixture/body consisting of multiple shapes (triangles)?
1
vote
1answer
3k views

AS3 Calculating Delta Time In Seconds

Here is how I've been trying to implement delta time based on different internet resources. var startTime:Number = getTimer(); game.Update(deltaTime); deltaTime = Number(getTimer() - startTime) * ...
0
votes
1answer
2k views

as3 flash game: How to stop gotoAndPlay('label') from looping?

I'm working on a flash game with a main character who helps people around town. It's moveable with the arrow keys because of a function called keyPressed(); When the main character hitTests with a ...
1
vote
1answer
273 views

How can I more efficiently write my Math-Code in AS3

So this might be an odd question to ask. But I'm not really the biggest mathematician out there, and I have a weird habit of writing code. So I'm going to post what I'm working on. I'm doing a ...
0
votes
1answer
201 views

AS3 Symbol not showing returns no errors?

I haven't touched Flash in a while and I've forgotten a lot. I'm trying to get a space-ship symbol to show in the middle of the screen. For some odd reason it isn't showing in the middle of the ...
2
votes
2answers
267 views

How should I do my collision response?

I'm making a small lockpicking simulator. Obviously I'll need the pick to not pass through the lock, and I'll need the pins to move when you tap or push them with the pick. Here's what I have so far, ...
1
vote
2answers
612 views

What is the best way to handle MouseEvents in AS3?

What is the best way to handle MouseEvents? Should I add an event on each MovieClip I want to work with, or a general Event at a holder MovieClip (or even at the stage) with internal control from the ...
2
votes
2answers
374 views

AS3: Using singletons for sound managers [duplicate]

Is it necessarily a bad thing to use a singleton for a sound manager? I am having a really tough time determining whether or not I should go ahead and use a singleton (which is easy/it works) or if I ...
3
votes
1answer
813 views

Pixel-perfect collision against rotated sprite in Flixel

I've got a roughly 500x50 graphic of a lockpick that I need to be able to rotate very finely while doing pixel-perfect collision detection against the lock object. There's no way to do pixel perfect ...
0
votes
2answers
1k views

How to set blur on mouse over and remove on mouse out in AS3?

How can I do it? I want to active glow when the mouse is over a Sprite and remove it when the mouse is out. Is it possible? I have the following code: var myGlow:GlowFilter = new GlowFilter(); ...
1
vote
1answer
277 views

Export information to a custom file type from Air

So I have an engine (air application) that basically (for now) is loading some windows on the screen/stage, and you can drag them around. And later on, I'll be able to add other objects onto the ...
1
vote
1answer
1k views

As3 Character movement in diffrent directions with labels?

I hope you can help me with the following problem: I made a character in Illustrator. The player sees the character from above. When you press the left arrow key character.gotoAndStop('left'); the ...
0
votes
1answer
2k views

AS3 hittest with a tweening movieclip, what is the best way?

I'm making a simple game. The character is movable with the arrow keys. The enemies are moving around the screen with a (classic) tween. I want to detect collision between the character and the ...
2
votes
2answers
880 views

Pointy top hexagonal A* pathfinding

I'm trying to create a game with a hex based map with the points at the top. I have most of it working, however the path finding is being a little awkward. The heuristic I'm using is called euclidian ...
0
votes
1answer
84 views

This for array colllision function doesn't work with anything but first object in array [closed]

For some reason, this simple simple loop is totally broken. (characterSheet is my character Class, it's just a movieClip with some extra functionality) (hitBox, is basically a square movieclip) ...
1
vote
1answer
272 views

Why can't a blendShader sample anything but the current coordinate of the background image?

In Flash, you can set a DisplayObject's blendShader property to a pixel shader (flash.shaders.Shader class). The mechanism is nice, because Flash automatically provides your Shader with two input ...
3
votes
2answers
1k views

Flash AS3 sidescrolling tiles optimization

I'm trying to make a sidescrolling game in Flash that will run on a low performance laptop. While studying the subject from Tonypa I saw that he builds a Bitmap by making copys of the BitmapData of ...
3
votes
0answers
253 views

Choosing a (browser) game environment [closed]

I apologise in advance if this post is something you've heard a million times already or seems like a trolling attempt. I just want some advice and I'm coming up short with my own Google searches. ...
0
votes
2answers
574 views

Dropping multiple objects using an array in Actionscript?

I'm trying to get these fireBalls to drop more often, I'm not sure if I'm using Math.random correctly. Also, for some reason I'm getting a null reference because I think the fireBalls array waits for ...
6
votes
2answers
6k views

How to detect 2D line on line collision?

I'm a flash actionscript game developer who is a bit backward with mathematics, though I find physics both interesting and cool. For reference this is a similar game to the one I'm making: Untangled ...
6
votes
2answers
946 views

Why does my FPS drop gradually over time?

I'm working on this game: yt alpha preview I came into a huge game-breaking problem - after 10-15 min of gameplay the FPS drops from 60 to 30 and is very unstable. I'm using tons of physics and ...
2
votes
0answers
738 views

Strange Flash AS3 xml Socket behavior [closed]

I have a problem which I can't understand. To understand it I wrote a socket client on AS3 and a server on python/twisted, you can see the code of both applications below. Let's launch two clients ...
0
votes
2answers
3k views

As3 Random movieclips from an array to the stage

For a game with orders and clients I was trying to create the following situation: Every half minute, a client should appear at the counter. In this case I have an array with 4 movieclips (4 ...
3
votes
1answer
661 views

Parallax Scrolling - Layers not preserving their relational positions

I've created a little 2D game engine with parallax scrolling and something has been bugging me for some time. Layers / objects set at a different depths / z orders don't preserve their position ...
0
votes
1answer
104 views

Setting up speedtests in Actionscript 3 for an entire game

I'm very new to this so please forgive the questions possibly ill-stated nature. Firstly is this even a valid way to speedtest: public function L1() { tree.x = 200; tree.y = 200; ...
1
vote
1answer
980 views

Lag compensation of projectile shooting game

I'm thinking about an algorithm for firing projectiles with lag compensation. Now I did find only one descent solution: Player hits fire button. Client sends input "fire". Client waits for server ...
3
votes
1answer
1k views

As3 Flash How to check if a bitmapdata is completely set to transparent using an eraser?

I'm trying to make a window-cleaning game with flash as3 on the timeline. (Sounds boring I know, but I realy have some fun idea's with it) So I have: A dirtywindow movieclip on the bottom layer and ...
0
votes
2answers
2k views

LAN game in Actionscript 3

I know this may be a somewhat dumb idea, but is there any "easy" resource that anyone can point me towards that shows how to set up a simple LAN connection in an Actionscript application? I only need ...
2
votes
1answer
2k views

Rotating sprite to face cursor

Given the sprites X and Y values, and the mouses X and Y values, how can I make the sprite face the mouse cursor? I tried doing this in my move method which I found in another SO question: ...
-4
votes
1answer
344 views

Multidimensional Pathfinding Algorithms

When trying to program hostile AI units for a war strategy game using pathfinder methods, do programmers ever have one algorithm for the unit to move and a separate algorithm for the unit to actively ...
5
votes
1answer
611 views

Help for choosing a cost effective game server for Flash client

I am developing a flash-based game primarily for desktops, to be hosted on facebook platform (like cityville, sims social etc). The gameplay doesn't involve real-time communication between players ...
0
votes
1answer
2k views

How do I create a Dynamic Text Button AS3?

I am having difficulties creating a button that has Dynamic text in it for my interactive quiz game. The text on the button has to change to show a selectable answer based off of what the current ...
1
vote
1answer
2k views

Move an object by rotation AS3

I am currently trying to move an object (a square) around the stage in 2D space. Think Cuboid but in 2D platformer space, and vertical walls as well as the ground. The idea is that during each ...
-2
votes
1answer
564 views

Using Vectors for 2d animation [closed]

I've decided that it's best to start using vectors in my games instead of the xPos += xSpeed and yPos += ySpeed approach. I'm posting some of the code from my basic model class which handles movement ...
0
votes
1answer
120 views

Game state from Web to iPhone version?

I'm currently in the planning stages for an Web and iPhone game. I'm developing it with Adobe AS3/Air. I was wondering if it's possible for people to be able to play the Web version, save their state ...
0
votes
2answers
3k views

AS3 Internal preloader (one swf) for flash game with Embeded() images?

So I am using the Flash IDE. And I am trying to make a preloader on Frame 1 so that it displays and loads progress before anything else is exported/loaded. So all my assets from the Library are on ...
-3
votes
1answer
210 views

Flash multi-player system: one player moves the other stops when using the mouse

I started making a small multi-player avatar chat to start my self with flash and multi-player. Everything worked fine when I was using arrows to move but when I started using the mouse something goes ...
2
votes
2answers
1k views

Make object follow mouse angle?

what I'm trying to do is make the paddle follow the mouse position(red dot). I know how to rotate the paddle relatively to the center of the screen, but I'm not sure how to determinate the ...
3
votes
3answers
2k views

Multiplayer API with Unity 3.5 and AS3

On the faq for the current preview release, http://unity3d.com/unity/preview/faq it says that while networking is not currently supported for flash compilation, we can write our own in AS3 using the ...
2
votes
1answer
904 views

How to detect collisions in AS3?

I'm trying to make a simple game, when the ball falls into certain block, you win. Mechanics: The ball falls through several obstacles, in the end there are two blocks, if the ball touches the left ...
3
votes
1answer
477 views

how to draw a dashed curved line to a point in as3?

How can I draw a dashed curved line to a x,y point in as3? Basically I'm creating a game where you have a turret, and I want the arc the turret would fire a projectile along to be displayed as a ...
0
votes
2answers
2k views

AS3 > Mouse Event not happening?

Background: Trying to make a ball appear in the same location the mouse is positioned. Using Box2D Library. Working on a class file (.as) Issue: The mouse event does not work (I click but nothing ...
0
votes
1answer
453 views

How can I respond to mouse events in AS3?

Background: Trying to make a simple "drop the ball" game. The code is located inside the first frame of the timeline. Nothing more is on the stage. Issue: Using QuickBox2D I made a simple If ...
0
votes
1answer
419 views

AS3: StageWidth for BOX2D?

I know BOX2D uses meters, and AS3 uses pixels. I'm trying to create objects which are limited to the stageWidth. If I do this variable: for (var i:int = 0; i<(stage.stageWidth); i++){...} ...
0
votes
1answer
527 views

AS3: limit objects to stage width?

I want to limit the creation of objects acording to the stage width. My method is the following: for (var i:int = 0; i<7; i++){ If I put something like this, it won't work for (var i:int = ...
0
votes
1answer
665 views

AS3 Replay all the child timelines?

Flash CS5 AS3 Is there a way to reset all the timelines while/if the Frame 1 en Scene 1 is called? I happen to have lots symbols with timelines, if I gotoAndPlay Scene 1 frame 1, most symbols won't ...
2
votes
2answers
1k views

Best way to create neon glow line effect in AS3?

What's the best way to create a neon glow line effect in Flash AS3? Say similar to what's going on in the game gravitron360 on the xbox 360? Would it be a good idea to create movieclips with plain ...