A in-game goal created by the game's designers. Rewards for these are granted to the player, not the avatar, and therefore do not affect the in-game experience.

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48
votes
7answers
5k views

How can I set up a flexible framework for handling achievements?

Specifically, what is the best way to implement an achievement system flexible enough to handle going beyond simple statistics-driven achievements such as "kill x enemies." I'm looking for something ...
-1
votes
3answers
845 views

Ready to use leaderboard service. Is any? [closed]

I'm looking for ready to use thirdparty leaderboard service where player's achivementes and scores can be placed. I'd intagrate it into my game to allow players push scores and locate themselves in ...
13
votes
2answers
825 views

How should I check if a player has completed an achievement?

I'm making an MMO game and I just got to a point where I need to implement achievements... How do I do that? The most straight forward thing to do would be to run this once every 100ms,: for a in ...