Axis-Aligned Bounding Box (see Bounding Box) - an extremely simplified representation of the size and position of a 2D or 3D graphical object, in the shape of a box.

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22
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Momentum and order of update problems in my physics engine

This question is a "follow-up" question from my previous one, regarding collision detection and resolution, which you can find here. If you don't want to read the previous question, here's a ...
6
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813 views

AABB of rotated sprite?

Say I have a sprite. Its AABB is easy to find since I know the width and height. Say I rotate it 45 degrees, I don't think the AABB would be big enough to cover it, so I need a new AABB. How can I ...