Tagged Questions
0
votes
1answer
151 views
How to make AABB collisions work? [closed]
I am unable to make efficient AABB collision in XNA 4. I am making a platformer, with tile based map.
Here is what I do in my tile class :
public virtual void Update(GameTime gameTime, ...
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votes
1answer
405 views
Trouble with AABB collision response and physics
I have been racking my brain trying to figure out a problem I am having with physics and basic AABB collision response. I am fairly close as the physics are mostly right. Gravity feels good and ...
