3
votes
1answer
114 views

How do you prevent AABBs from passing through each other?

I know what an AABB is, but I don't know how you would check for collision with an object that is going really fast. If an object goes fast enough, it can skip over other bounding boxes without it ...
2
votes
1answer
741 views

Trouble with AABB collision response and physics

I have been racking my brain trying to figure out a problem I am having with physics and basic AABB collision response. I am fairly close as the physics are mostly right. Gravity feels good and ...
0
votes
3answers
2k views

collision resolve sphere-aabb and aabb-aabb

I am currently working on a basic physics engine which does not consider rotations. At the moment I work on collision resolving between aabbs and spheres. Unfortunately I have no idea what a collision ...
22
votes
4answers
2k views

Momentum and order of update problems in my physics engine

This question is a "follow-up" question from my previous one, regarding collision detection and resolution, which you can find here. If you don't want to read the previous question, here's a ...