I put together a quick demo of a 4d first person environment last night in XNA. It uses 3d cross-sectioning instead of projection. (Use A and O to move in and out from 0 to 1 in the W axis.) In my ...
I wrote a little 4 spatial dimension game, it's a 4D snake. The rule are the same as the game for the old Nokia cell phone - eat the food, don't cross yourself, don't go out of the borders. What do ...