Tagged Questions
0
votes
1answer
65 views
Texture not carrying over to game correctly?
I have created my map for my game using 3DS Max. I have then applied textures to the map within 3DS Max, where the textures all show correctly. I export the map as a .fbx file to use within an XNA ...
-1
votes
1answer
101 views
Which game - or Gamekit - makes it easy for me to see my own creations in a ready-made world appear? [closed]
I saw Slender and "Dream of the Blood Moon". I like to create things with Sculptris and animate them with Kinect. Which game - or Gamekit - makes it easy for me to see my own creations in a ready-made ...
1
vote
1answer
688 views
Creating models in 3ds max and exporting as .x for XNA
I have created a few models in 3DS max which contains textures, geometry and animations . .however .fbx doesnt really support textures.. So im planning to use .x format.. I have seen a few converters ...
3
votes
1answer
308 views
Importing 3d model with multiple skeletons
I have created an animated butterfly in 3ds Max and try to export it in ".fbx" format to use in XNA, however as soon as I compile, i get the following Errors:
Warning 1 Multiple skeletons were ...
1
vote
1answer
356 views
Making XNA Play Nice With 3DS Max, Boundiing Spheres
I'm using 3DS Max 2010 with the KW x-porter plugin, which outputs a .X file (just downloaded the very latest version).
Been getting some odd results:
...
5
votes
5answers
791 views
Glass shatter simulation
I need to make a simulation with stone thrown on the glass window. Could you please help me choose the tools to make it quickest and easiest? And maybe some tips how to do it :).
I mean, I was ...