Let's say I have a cube with each face having a different colour. I want them all to look like brick walls, but I don't want to have to recreate the same brick texture for every colour. Is it ...
In both 3ds Max (which uses a right-handed coordinate system) and Unity (which uses a left-handed coordinate system), the cube map faces labelled "left" and "right" show the view facing the opposite ...
My team is going to get involved in a project and we are researching to decide on whether to reject one particular project. It is a car simulation like a 3D driving simulator. I know we should use ...
I've recently started learning Unity and one of the things that's really really slowing me down is not being able to add custom animations to the standard FBX's you get from unity's app store. When I ...
I have a stock biped character in 3D studio max which has a jump animation. The problem I have with the jump animation is that there is actual y offset happening inside it which makes it awkward to ...
I am developing an indie game together with my friend using Unity3D engine. I bought "Silo 3D" for modeling two month ago and for texturing I use 3D coat. We plan to sell our game in the future. For ...
I have an excellent working knowledge of 3ds Max, Photoshop and other artist tools, howeve r I have limited knowledge of Unity itself. I have been thinking about a career change for a while and would ...
I need some info about importing game objects from Maya to Unity. I am making 2D Tower Defense game, I have made some basic functionality using dummy objects (cubes and spheres). Now I want to replace ...