Using ShapeShop you draw a silhouette and it converts the silhouette to a "blob", which gives a nice game character. Using 3DSMAX 2012 you draw a line and close the spine. How do you convert it to a ...
While editing spline, I need to make one of the vertexes to be an absolute corner. I.e. bezier control points should be in zero distance from the vertex. How to do that?