0
votes
2answers
120 views

How do I connect my objects to my meshes?

I am creating a simple 3D engine and I've run into a problem. I have an array of objects [Camera, Player, Player, MonsterA, MonsterB, MonsterA] and a number of mesh files that I need to associate ...
1
vote
1answer
113 views

Progressively loading the racing arena in a 3D driving sim

I need advice and resources on a 3D car simulator. I want to progressively load the track for the player as I'm thinking of porting the game to mobile devices. This seems too difficult to me as I'm ...
2
votes
2answers
530 views

Is there a standard way to store 3D meshes to easily communicate between libraries?

In a 3D game lots of different systems need to know about geometry data, however the only way they seem to be able to agree to on in representing it by an array of triangles. Can anyone recommend a ...
1
vote
1answer
346 views

real time mesh deformation with regards to environmental damage

I would like to be able to add this feature to my tech demo. At the moment bullets hit the walls and little pieces fly out of them, as well as decals appearing on the walls. However, now computing ...
10
votes
2answers
777 views

Do any 3d engines natively import Google Sketchup models

Google Sketchup is about the only 3d cad program I can use, because I suck. Do any 3d engines natively import Sketchup models? Are there any major caveats when doing so?