0
votes
1answer
143 views

Strange rendering in Direct3D 10 [closed]

I'm writing an application which renders graphics on the screen. The application can switch between Direct3D9 and Direct3D10 graphics modules (I wrote DLLs that wrap both D3D9 and D3D10). When trying ...
2
votes
1answer
1k views

How to load a mesh from the .X-format in DirectX10 via SlimDX?

As of DirectX10, the usual functions to load a mesh in the .X-format are marked as deprecated and they are DX9 functions anyway. How can I load a mesh from the .X-format into an ID3DX10Mesh object ...
2
votes
1answer
681 views

What 3d mesh formats usable with DirectX10 are there?

I want to load a mesh into my game (written in C#, if this matters) but am not sure what mesh format to use. What mesh formats are there, how easy/hard it is to load them into DirectX10 and what's the ...